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机器人与具身智能领域的最新论文,以及每篇对产业的意义。

413 篇论文
主题全部操作 76VLA 65导航 35机器人综合 32机器人学习 27感知 22人形机器人 21仿真 15运动控制 13安全 11World Action Models 4World-action model 3Aerial 2Aerial manipulation 2Dexterous manipulation 2Sim-to-Real Manipulation 2Social Navigation 2Vision-Language Navigation 23D Assembly 13DGS dataset 15G Simulation 1AMR Operations 1Active vision manipulation 1Adaptive MPC 1Adaptive action horizons 1Adaptive intervention 1Aerial Manipulation 1Aerial navigation 1Agricultural Robotics 1Articulation Estimation 1Autonomous Driving 1Autonomous Exploration 1Battery-aware RL 1Belief-space planning 1Bimanual Manipulation 1Byzantine localization 1Canal inspection 1Co-speech Humanoid 1Compositional Manipulation 1Construction navigation 1Contact-Rich Manipulation 1Contact-rich Manipulation 1Continual reinforcement learning on top of robot foundation models 1Continuum sensing 1Cross-embodiment transfer of humanoid whole-body controllers 1Curriculum RL 1Dexterous Manipulation 1Distributed Manipulation 1Distribution Shift 1Driving Simulation 1Efficient VIO 1Egocentric data 1Egocentric video 1Embodied Agents 1Embodied policy 1Empowerment MPC 1Endoscopic navigation 1Endovascular robotics 1Evaluating robot world models against real executions 1Event-camera VO 1Exoskeletons 1Failure recovery 1Federated 3D Perception 1Fisheye detection 1Floorplan SLAM 1Geometry-aware manipulation 1Grasping 1Grounding 1Humanoid Control 1Humanoid RL 1Humanoid Tool Use 1Humanoid loco-manipulation 1Humanoid safety 1Humanoid whole-body control 1Imitation Learning 1JEPA World Models 1Lab automation 1Laboratory Manipulation 1Latent World Models 1Legged Manipulation 1LiDAR Security 1Lifelong RL 1MAPF 1MAV guidance 1Manipulation LfD 1Manipulation Safety 1Marine simulation 1Memory-centric VLA 1Miniature Locomotion 1Mining Perception 1Mobile manipulation 1Model-based RL 1Monocular SSC 1Motion Planning 1Multi-Agent RL 1Multi-Robot Exploration 1Multi-Robot Manipulation 1Multi-UAV Exploration 1Multi-UAV State Estimation 1Multi-agent RL 1Multi-agent motion planning 1Multi-camera odometry 1Multi-fidelity RL 1Multi-robot manipulation 1Multi-skill Manipulation 1Multi-view perception 1Multimodal simulation 1Navigation & Mapping 1Object Pose Estimation 1Object Search 1Panoramic 3D Detection 1Panoramic segmentation 1Pedestrian tracking 1PersonNav 1Planning 1Policy Optimization 1Preference Learning 1Quadruped locomotion 1Real-time VLA 1Real-to-sim 1Reinforcement learning for industrial assembly 1Representation alignment 1Robot-Use Agents 1Runtime Verification 1Safe Generative Planning 1Safe RL-MPC 1Safe VLA 1Safety monitoring 1Safety-critical control 1Sim-to-real Navigation 1Sim-to-real manipulation 1Simulation geometry 1Skill Discovery 1Social navigation 1Soft Pneumatic Actuators 1Soft manipulation 1Sonar SLAM 1Streaming 3D reconstruction 1Submovement decomposition 1Surgical 1Surgical robotics 1Tactile Exploration 1Tactile VLA 1Temporal manipulation 1Terrain traversability 1Text-to-3D Policy 1Tool Co-Design 1Trajectory Correction 1Traversability 1UAV Navigation 1UAV Swarms 1UAV traffic monitoring 1Underwater Robotics 1Underwater active mapping 1Underwater perception 1Unified world-action model 1VLA Conditioning 1VLA Defense 1VLA Robustness 1VLA evaluation 1VLA manipulation 1VLA robustness 1Video world models 1Visual Generalization 1Visual Grounding 1Visual Reward Models 1Visuomotor Fusion 1Visuotactile manipulation 1World Models 1World models 1World-Action Models 1
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arXiv
Model-based RL专业

PL-MPC 在模型预测控制中同时改进 critic 监督、终端估计与策略蒸馏,真机 unseen 尺寸成功率超 TD-M(PC)2

Kowndinya Boyalakuntla, Yuhan Liu, Abdeslam Boularias

PL-MPC 是 arXiv 预印本,未注明经同行评审。该方法在 TD-M(PC)2 上同步修改 critic 监督、MPC 终端值估计和 planner 到策略的转移,不改世界模型与 MPPI。在 HumanoidBench 的 balance-hard 上 TAR 从 98±18 升至 387±255,hurdle 从 199±13 升至 466±200;在 KUKA IIWA14 真机 wrench–nut 对齐中,训练尺寸和两个未见尺寸的观测成功率均高于 TD-M(PC)2。

arXiv
Terrain traversability专业

经验驱动的持续学习预测四足机器人地形可通过性,验证门控降低遗忘23.1%

Luca Bricarello, João Carlos Virgolino Soares, Alberto Sanchez-Delgado, Fulvio Mastrogiovanni, Claudio Semini

这篇预印本提出一个持续学习管线,利用冻结的DINOv3视觉特征和证据回归器从接触前图像预测五种足端交互指标,并通过有界重放和验证门控持续更新。在Unitree Go2真机顺序经过三种新地形时,带历史验证门控的方法比仅重放方法将最终锚点负对数似然退化降低23.1%,同时新地形适应相近。该预印本尚未经同行评审。

arXiv
Real-time VLA专业

两阶段非均匀Flow去噪把VLA推理从61.6毫秒压到22.0毫秒,真机叠衣验证实时执行方法

Di Wu, Rongtian Shen, Ping Liu, Yan Shen, Zhenhan Yin, Shun Zuo, Xuhua Chen, He Zheng, Lingfeng Zhang, Jianglin Zhang, Tao Zhang

这是一篇arXiv预印本,尚未经过同行评审。作者以π0.5为基线,在双臂真机上测量了从相机、本体感知到命令响应的端到端延迟,并提出两阶段非均匀Flow Matching去噪,把推理步数从10步减到2步,模型推理时间从61.557毫秒降到21.956毫秒。在30次叠衣真机试验中,训练型方法Legato和免训练方法Temporal Smoothing表现最好;把两阶段去噪与这两种方法结合,推理成本大幅下降,但任务成功率有小幅回落。

arXiv
Safe RL-MPC专业

RL引导PAC-NMPC:固定翼无人机视觉导航实现概率安全与远见

Adam Polevoy, Dillon Capalongo, Katherine Tang, Mark Gonzales, Marin Kobilarov, Joseph Moore

本文提出将强化学习训练的actor-critic和传感器预测模型嵌入PAC-NMPC框架,为未知环境中基于感知的导航提供有限时间概率安全保证和长期性能。在固定翼无人机上,该方法在仿真中取得90%成功率,在硬件试验中取得80%成功率,均优于纯RL和传统规划基线。本文为预印本,未经同行评审。

arXiv
Embodied policy专业

EWAM统一具身模型实现语义、视觉预测、动作的内部递进分工

Hao Wang, Jiajun Wen, Jingzhi Liu, Shuoshuo Xue, Zhiliang Chen, Min Lin, Yicheng Chang, Xiaoyu Guo, Yukang Zhuo, Zheng Chong, Yunshuang Nie, Jian Zhang, Weijia Liufu, Qingman Wu, Heming Xu, Bingchang Song, Dantong Wu, Zhiyuan Wang, Hang Xu, Jianhua Han

EWAM是一种以动作流为核心的一体化具身模型,通过非对称联合注意力让动作token在每层读取语义、当前视觉、预测未来和动作信息。在RoboTwin clean-to-random测试中达到72.1%,LIBERO平均98.8%,并在多个真实机器人上超过VLA、WAM和混合基线。该预印本显示统一训练可诱导从语义理解、视觉预测到动作生成的内部有序计算,且人类自我中心数据可提升跨具身迁移和真实场景鲁棒性。

arXiv
Navigation专业

Comparing Utility of Inertial, Occupancy, Semantic, and Intent Information in Human Motion Prediction During Daily Tasks

Max Burns, Maisha Khanum, Monroe Kennedy, Steven H. Collins

Accurate human motion prediction is crucial for robotic systems operating around people, particularly in complex indoor spaces. In this study, we assess the relative importance of different sources of information in indoor motion prediction with a human motion diffusion model.

arXiv
Perception专业

ProAct-VLM: Pre-Failure Vision-Language Task Replanning with Continuous Perception Feedback

Ahmed Nader Ahmed, Omar Moured, Mughni Irfan Mohammed Abdul, Muhayy Ud Din, Irfan Hussain

Long-horizon robotic tasks are vulnerable to unexpected environmental changes that can render planned actions ineffective or unsafe. To address this, robots must detect such changes as they occur, interpret their impact, and adjust their actions accordingly.

arXiv
Manipulation专业

MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation

Wenbo Chen, Tianfu Li, Haoxuan Xu, Zhihao Cao, Zhenghan Chen, Zhengming Zhu, Zizhou Luo, Guosheng Yang, Yuan Liu, Lujia Wang, Wen Chen, Haoang Li

World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit.

arXiv
VLA专业

MotorMind: Scaffolding General Vision Language Models for Zero-Shot Robot Manipulation

Bingxuan Li, Siqi Song, Yizhuo Wu, Jiarui Yao, Tong Zhang, Huan Zhang

Vision-language-action (VLA) models have advanced robotic manipulation, but their zero-shot generalization in new tasks and environments remains limited, and their reliance on specialized training keeps them from benefiting directly from rapidly advancing general-purpose vision-language models (VLMs). In parallel, recent agentic robotic systems leverage VLMs for high-level reasoning or coding agents for robot control, but often depend on extensive external models and tools, introducing additional complexity and cost.

arXiv
Manipulation专业

BlenDAgger: Blended Shared Control for Interactive Imitation Learning

Cailyn Smith, Geoffrey Sun, Henny Admoni, Zackory Erickson

Robot policies are frequently trained from human corrections, yet teleoperating a robot to provide corrections is burdensome, and human demonstrators are not always optimal. We propose Blended DAgger (BlenDAgger), an approach for collecting data to train imitation learning policies by using shared control to blend the policy's and demonstrator's actions during interventions.

arXiv
Humanoid专业

EgoAlign: Bridging the Human-Humanoid Gap for Long-Range Loco-Manipulation

Yiming Jiang, Chen Jin, Chongyang Xu, Yilun Chen, Aimin Hao, Yisheng He

Egocentric human demonstrations offer an accessible source of task experience, but differences in body scale and controller response, together with missing robot states, limit their value as humanoid training supervision. We present EgoAlign, a data-construction framework that converts these demonstrations into action and state supervision compatible with a general-purpose, continuous whole-body controller, without collecting physical-robot demonstrations.

arXiv
Learning专业

Rethinking Representations for World-Action Modeling

Haoyi Jiang, Liu Liu, Xinjiang Wang, Zhihao Sun, Zequn Chen, Sen Wang, Xinjie Wang, Xia Chen, Jingfeng Yao, Weiheng Zhao, Shanglin Yuan, Zhizhong Su, Wei Sui, Wenyu Liu, Xinggang Wang

World-action models jointly learn robot policies and predict future observations, making the representation space an interface between control and prediction. We study the design of this space through controlled comparisons, finding that neither reconstruction fidelity nor pre-trained perceptual features alone ensure effective policy learning.

arXiv
Navigation专业

Geometry-Preserving Human-to-Robot Upper-Body Motion Retargeting from Monocular Video

Xiaoyu Yang, Sen Han, Da Li, Nan Wu

Monocular RGB video provides an accessible source of human demonstrations for upper-body robot motion, yet video-driven human-to-robot transfer remains challenging because body and hand motion are recovered at different spatial scales, human and robot kinematics differ substantially, and fine distal motion is difficult to preserve across embodiments. We present a geometry-preserving motion-retargeting framework that integrates unified body--hand reconstruction with morphology-independent geometric transfer.

arXiv
Robotics专业

Cascaded consensus splitting for multi-branch contingency games

Bastien Lechardoy, Pau de las Heras Molins, Thibault Lahire, Laurent Pautet, David Filliat, David Fridovich-Keil, Georgios Bakirtzis

Contingency games enable agents to anticipate and plan for other agents' hypothetical intents by constructing trajectories with a shared prefix and intent-dependent branches. While contingency games capture intent uncertainty, existing formulations rely on a single branching time, oversimplifying interactions in which different agents' intentions are revealed at different times.

arXiv
VLA专业

WayFinder: Hierarchical Visual-Language-Action for Zero-Shot Waypoint Generation and Low-Level Kinematic Control

Timothy K Johnsen, Marco Levorato

Visual Language Action (VLA) models offer unprecedented generalization for autonomous robots; however, their real-world deployment is frequently bottlenecked by unreliable execution and the prohibitive computational cost of fine-tuning for specific robot embodiments and tasks. To bridge this gap, we propose WayFinder, an end-to-end, closed-loop hierarchical VLA framework that circumvents the need for fine-tuning by decoupling high-level task reasoning from low-level kinematic control.

arXiv
Safety专业

ExceptionDrive: A Planning-Oriented Counterfactual Corner-Case Benchmark for Autonomous Driving

Ziyi Luo, Zhe Sun, Yehao Lu, Lei Zhou, Lisheng Wu, Xuewei Li, Zequn Qin, Xi Li

Average performance on routine driving benchmarks does not establish planner reliability under rare, safety-critical hazards. We proposed ExceptionDrive, a counterfactual planning benchmark that uses VLM-assisted screening, localized multi-view editing, and quality auditing to insert hazards into real nuScenes scenes while preserving their context.

arXiv
Robotics专业

CogWAM: Aligning Semantic Cognition with World Action Modeling via Event-Driven Interfaces

Sen Wang, Liu Liu, Xinjiang Wang, Zequn Chen, Haoyi Jiang, Taojun Ding, Tingyang Xiao, Zhizhong Su, Jie Wang, Sanping Zhou

Robot policies increasingly incorporate semantic reasoning and future-world prediction, yet combining these capabilities does not guarantee that local predictions and actions remain aligned with task progress. We introduce CogWAM, a cognition-guided world-action model that establishes an explicit semantic interface between task reasoning and world-action learning through a persistent Semantic State, which stores completed task events and the active subtask.

arXiv
Navigation专业

Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors

Christopher Kolios, Ishaan Mehta, Sasa Janjic, Yeganeh Bahoo, Sajad Saeedi

We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse.

arXiv
Robotics专业

Learning from Shared-Control Overrides: Context-Driven Acceleration Profile Prediction for Personalized Overtaking

Ruizheng Xu, Lounis Adouane, Javier Ibañez-Guzmán, Clément Zinoune

Adaptive Cruise Control (ACC) systems are typically calibrated for an average driver, often resulting in a mismatch between vehicle behavior and individual expectations during time-critical maneuvers such as highway overtaking. When the ACC is perceived as too conservative and inconsistent, drivers intervene through throttle overrides, providing implicit feedback on the system's behavior.

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