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论文

机器人与具身智能领域的最新论文,以及每篇对产业的意义。

276 篇论文
主题全部Manipulation 27VLA 22Perception 12Robotics 11Navigation 10Humanoid 9Learning 8Safety 5World Action Models 4Simulation 3Aerial manipulation 2Dexterous manipulation 2Sim-to-Real Manipulation 2Social Navigation 2Vision-Language Navigation 2World models 2World-action model 23D Assembly 13DGS dataset 15G Simulation 1AMR Operations 1Active vision manipulation 1Adaptive MPC 1Adaptive action horizons 1Adaptive intervention 1Aerial 1Aerial Manipulation 1Aerial navigation 1Agricultural Robotics 1Articulation Estimation 1Autonomous Driving 1Autonomous Exploration 1Battery-aware RL 1Belief-space planning 1Bimanual Manipulation 1Byzantine localization 1Canal inspection 1Co-speech Humanoid 1Compositional Manipulation 1Construction navigation 1Contact-Rich Manipulation 1Contact-rich Manipulation 1Continuum sensing 1Curriculum RL 1Dexterous Manipulation 1Distributed Manipulation 1Distribution Shift 1Driving Simulation 1Efficient VIO 1Egocentric data 1Egocentric video 1Embodied Agents 1Embodied policy 1Empowerment MPC 1Endoscopic navigation 1Endovascular robotics 1Event-camera VO 1Exoskeletons 1Failure recovery 1Federated 3D Perception 1Fisheye detection 1Floorplan SLAM 1Geometry-aware manipulation 1Grasping 1Grounding 1Humanoid Control 1Humanoid RL 1Humanoid Tool Use 1Humanoid control 1Humanoid loco-manipulation 1Humanoid safety 1Imitation Learning 1JEPA World Models 1Lab automation 1Laboratory Manipulation 1Latent World Models 1Legged Manipulation 1LiDAR Security 1Lifelong RL 1Locomotion 1MAPF 1MAV guidance 1Manipulation LfD 1Manipulation Safety 1Marine simulation 1Memory-centric VLA 1Miniature Locomotion 1Mining Perception 1Mobile manipulation 1Model-based RL 1Monocular SSC 1Motion Planning 1Multi-Agent RL 1Multi-Robot Exploration 1Multi-Robot Manipulation 1Multi-UAV Exploration 1Multi-UAV State Estimation 1Multi-agent RL 1Multi-agent motion planning 1Multi-camera odometry 1Multi-fidelity RL 1Multi-robot manipulation 1Multi-skill Manipulation 1Multi-view perception 1Multimodal simulation 1Navigation & Mapping 1Object Pose Estimation 1Object Search 1Panoramic 3D Detection 1Panoramic segmentation 1Pedestrian tracking 1PersonNav 1Planning 1Policy 1Policy Optimization 1Preference Learning 1Quadruped locomotion 1Real-time VLA 1Real-to-sim 1Representation alignment 1Robot-Use Agents 1Runtime Verification 1Safe Generative Planning 1Safe RL-MPC 1Safe VLA 1Safety monitoring 1Safety-critical control 1Sim-to-real Navigation 1Sim-to-real manipulation 1Simulation geometry 1Skill Discovery 1Social navigation 1Soft Pneumatic Actuators 1Soft manipulation 1Sonar SLAM 1Streaming 3D reconstruction 1Submovement decomposition 1Surgical robotics 1Tactile 1Tactile Exploration 1Tactile VLA 1Temporal manipulation 1Terrain traversability 1Text-to-3D Policy 1Tool Co-Design 1Trajectory Correction 1Traversability 1UAV Navigation 1UAV Swarms 1UAV traffic monitoring 1Underwater Robotics 1Underwater active mapping 1Underwater perception 1Unified world-action model 1VLA Conditioning 1VLA Defense 1VLA Robustness 1VLA evaluation 1VLA manipulation 1VLA robustness 1Video world models 1Visual Generalization 1Visual Grounding 1Visual Reward Models 1Visuomotor Fusion 1Visuotactile manipulation 1World Models 1World-Action Models 1
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arXiv
Humanoid专业

PartiGen: Part-Aware Representations for Language-Conditioned Humanoid Motion Generation

Chuxuan Huang, Zhanxiang Cao, Tianyue Zhan, Haoyang Li, Yang Zhang, Liyun Yan, Chenlin Ming, Keqi Zhu, Yizhi Chen, Shengcheng Fu, Zihao Zhou, Xinyi Peng, Kaixuan Zhang, Boyang Xing, Jiawei Bao, Yang Yang, Yue Gao

Translating language into humanoid motion requires coordinating body parts, determining motion duration, and producing references suitable for robot execution. We introduce PartiGen, a part-aware latent diffusion framework that incorporates anatomical structure into a shared whole-body motion representation.

arXiv
Learning专业

ManeuverFlow: Maneuver Hypothesis Generation with Future Evidence for Trajectory Evaluation and Refinement in End-to-End Autonomous Driving

Yuhao Wei, Yong Chen, Chen Yang, Yingchen Wang, Delin Ouyang, Lingfeng Qi, Qi Lan, Zhanhua Zhang, Jie Li, Guofa Li

End-to-end planning in complex scenes must model diverse driving intentions and select the most appropriate trajectory using scene context and future risks. However, multi-query regression may collapse to one mode, while anchor-based and generative planners share a scaling bottleneck: small candidate sets limit maneuver coverage or discovery of high-quality trajectories, whereas large sets increase generation and scoring costs.

arXiv
VLA专业

Splat2Act: From Captured Scenes to Personalized VLA Manipulation

Xiaomeng Ye, Krishna Jaganathan, Gyubeum Lim, Gunjan Chhablani, Muhammad Zubair Irshad, Zsolt Kira

A user who brings a generalist manipulation policy into their home or office wants it to pick up their objects from their shelves, counters, and tables. Yet even a strong generalist like $π_{0.5}$ achieves 0% pickup success in our captured deployment scenes without adaptation, and collecting real demonstrations in every user's environment is prohibitively expensive.

arXiv
Simulation专业

Mapless, Stabilizing, and Anti-Stuck Flipper Control for Articulated Tracked Robots

Valentýn Číhala, Pavel Sarga, Martin Pecka, Tomáš Svoboda, Karel Zimmermann

Nearly every autonomous or semi-autonomous flipper controller assumes access to an elevation map of the terrain under and in front of the robot. The terrain beneath the chassis is occluded in the sensors, so the map is remembered through odometry integration, whose drift corrupts it.

arXiv
Aerial专业

Prediction-Informed Landing Window Planning for UAV Landing on USV in High Sea States

Kaizhen Li, Xi Zhou, Dan Zhang, Xiaowei Li

Autonomous landing of unmanned aerial vehicle (UAV) on unmanned surface vehicle (USV) is difficult in high sea states. Existing hierarchical landing methods often infer future USV motion only implicitly from short observation histories, which limits their ability to adapt to severe and rapidly changing sea conditions.

arXiv
Humanoid专业

ATHLETE: Learning Reactive Humanoid Tennis via Trajectory-Guided Motion Matching

Zhihao Tian, Zifan Wang, Enzheng Zhu, Xun Yang, Jialong Qin, Mengbo Wang, Junwei Liang

Humanoid tennis requires reactive whole-body coordination under rapidly changing ball dynamics, yet collecting task-specific motion-capture demonstrations that cover diverse approach states, contact locations, and timing conditions is costly. Inspired by how humans acquire new skills by combining reusable motor experience with task-specific demonstrations, we present ATHLETE, a framework for learning reactive humanoid tennis from generic locomotion data and ordinary tennis videos.

arXiv
Safety专业

A Local Agentic AI Framework to Generate Edge Case Scenarios for Safety Assurance

Victoria J. Hodge, Colin Paterson, Rob Alexander

Generating edge case scenarios is crucial for training, testing and safety assuring autonomous systems. This identifies hazardous failures to increase system reliability and robustness, ensures the system can still function safely on the boundaries of its operational design domain and learns the expected system behaviour for these edge cases.

arXiv
VLA专业

LAPT-Scale: Scaling Embodied Policies with Latent Action Pre-Training on Human Videos

Zhiyuan Xiang, Peidong Liu, Mingyang Li, Jiawei Li, Wenhow Li, Wenbo Ding, Xiang Deng

Scaling generalist robotic policies is limited by the high cost of collecting embodied interaction data. Large-scale egocentric human videos offer a rich alternative, but they lack robot action labels, and existing action annotation methods are often noisy under real-world visual complexity and diverse manipulation dynamics.

arXiv
Manipulation专业

What Visual Representations Do World Action Models Need?

Kai Liu, Jiangran Lyu, Tingyu Deng, Yixin Zheng, Jingtian Wan, Wenbo Cui, Mi Yan, Yizhou Zhou, Haoran Li, Dongbin Zhao, Zhizheng Zhang, He Wang

World Action Models (WAMs) inherit powerful priors from pretrained video generation models, but their variational autoencoder (VAE) representations are optimized for visual reconstruction rather than manipulation. External visual representations can improve manipulation, but existing methods couple representation choices with different integration mechanisms, obscuring their individual effects.

arXiv
Safe Generative Planning专业

SafeStreamingFlow 将采样动力学与执行动力学对齐,实现实时安全流式规划

Seunghwan Jang, Jeongyong Yang, Siddharth Ancha, SooJean Han

本文提出 SafeStreamingFlow,一种从演示中学习的目标条件流式规划器。它把流采样时间与物理执行时间对齐,仅对执行步施加高阶控制屏障函数约束,将优化求解次数从 O(HK) 降至 O(H)。在 Maze2D、F1TENTH、Hopper 和 Gazebo 仓库等仿真基准上,该方法在保持目标到达竞争力的同时,把执行期违规率降至接近零,并把规划延迟降低一个数量级。本工作为预印本,尚未经过同行评审。

arXiv
Empowerment MPC专业

统一 empowerment 与 MPC:单一策略实现目标无关的内在动机控制

Wooyoung Chung, Tristan Shah, Volodymyr Makarenko, Stas Tiomkin

这篇预印本提出将 empowerment 直接作为采样式模型预测控制(MPC)的目标,用同一个动作分布完成探测与控制。在经典控制任务上,结合 empowerment 与稀疏任务代价后,成功率最高从单独 empowerment 的 59% 提升到 100%,而仅用稀疏代价的基线全部失败。该方法只需一阶导数,为 MPC 引入内在动机提供了实用桥梁。

arXiv
World Action Models专业

NAVA-WAM 从无动作视频直接预训练动作策略,改进世界动作模型泛化

Zhaochong An, Fei Zhang, Menglin Jia, Duncan Frost, Zijian Zhou, Yikai Wang, Xudong Wang, Aditya Patel, Belinda Zeng, Tao Xiang, Serge Belongie, Amir Bar, Sen He

本预印本提出 NAVA-WAM,一种世界动作模型,通过未来视频流匹配直接在无动作视频上预训练动作策略,避免了中间表示或潜在动作接口。在 LIBERO、RoboTwin 2.0 以及 Franka FR3 真机实验中,该方法分别达到 99.0%、83.5%、88.5%、73.6% 和 93.3% 的成功率,并在低动作标签预算下显著优于基线。该结果展示了从规模化无动作视频中直接学习动作先验的潜力,为降低对带动作标签机器人数据的依赖提供新路径。

arXiv
Tactile VLA专业

SimpleTouch 无需触觉策略预训练,50条演示在 UniVTAC 六任务平均77.5%

Chen Yang, Linzhe Shi, Changjie Wu, Hang Zhang, Ronghan Chen, Lingjun Zhang, Xu Hu, Mu Xu, Jiansheng Fan, Chen Wang

SimpleTouch 是一篇 arXiv 预印本。它给 π0.5 增加一个触觉专家,读取冻结 T3 编码器的全部 token,只用任务演示和未来触觉预测监督训练,无需触觉策略预训练或单独对齐。在六项 UniVTAC 任务上平均成功率77.5%,比 FTP-1 高10.8个百分点;在四项真机任务上平均71.3%,比 FTP-1 高8.8个百分点。

arXiv
Aerial navigation专业

DR-IPC 用扰动感知 NMPC 提升 LiDAR 四旋翼在干扰下的导航成功率

Peng Liu, Jingyan Wang, Qipeng Ye, Wen Li, Jinya Su, Zuo Wang, Shihua Li, Yunda Yan

本文报告一种预印本方法 DR-IPC,它结合 EKF 状态滤波与非线性扰动观测器,将扰动估计注入 NMPC 预测,联合优化局部避障轨迹和控制量。在 Gazebo 多目标导航中,DR-IPC 在有风扰和悬挂载荷时将任务完成率从 1/10 提高到 9/10;室内拱门实验中高度 RMSE 从 0.34 m 降至 0.01 m。该方法尚未经过同行评审,代码计划开源但尚未发布。

arXiv
Sim-to-Real Manipulation专业

RoboBridge:自进化具身智能体框架,用可修订技能实现仿真到真实迁移

Chenxi Li, Zhangrui Zhao, Rui Li, Yuan Gao, Kehui Liu, Jiarui Li, Dong Wang, Tong Si, Minting Pan, Wanli Ouyang, Dongzhan Zhou

RoboBridge 是一个自进化具身智能体框架,把仿真到真实迁移看作可执行任务技能的持续适应。它把预训练 VLA 策略作为可调用动作工具,结合推理时引导和反馈驱动的技能增删改验证,在 LIBERO-PRO 上总体成功率 74.4%,超过最强基线 Harness VLA 的 72.1%;在三个真实机器人任务上,仿真技能直接迁移后经真实反馈进化,成功率分别达到 15/15、14/15、15/15。该论文为预印本,尚未经过同行评审。

arXiv
Adaptive intervention进阶

UniIntervene++自适应分配干预,真机强化学习人类介入率降至0.77%

Yudong Lin, Haoyuan Deng, Zhuoxuan Yuan, Zaijia Yang, Yuanjiang Xue, Ziwei Wang

这篇arXiv预印本尚未经过同行评审。作者提出UniIntervene++,一种在真实机器人在线强化学习中动态分配自主执行与多种辅助行为的干预智能体。它在五个真实操作任务上平均成功率达89.67%,比最强基线高6个百分点,人类介入率仅0.77%,比基线中最低的14.29%相对降低94.6%。

arXiv
Driving Simulation专业

SceneFactory-3D 用 GPU 批量物理仿真揭示低摩擦道路下控制器安全性能骤降

Yicheng Zhu, Linfeng Tian, Tianmu Zhao, Yang Chen, Fan Zuo, Tao Li, Zilin Bian

本文介绍预印本 SceneFactory-3D,一个 GPU 批量、物理接地的多智能体驾驶模拟器,能在匹配的 3D 反事实世界中仅改变路面摩擦或坡度,评估同一场景和控制器在不同道路条件下的闭环表现。实验覆盖 21 种摩擦与坡度条件、1024 个 12 车世界,结果显示摩擦从 1.0 降至 0.18 时,学习型策略安全通过率下降 6 至 90 个百分点,经典规划器下降 18 至 19 个百分点,且近碰撞事件更频繁。该框架为自动驾驶安全评估提供了可扩展的物理敏感性分析工具。

arXiv
Panoramic 3D Detection专业

OmniAct3D:将透视基础模型3D检测器适配到全景ERP图像的预印本框架

Runtong Wu, Fei Teng, Di Wen, Guoqiang Zhao, Kunyu Peng, Kailun Yang

该预印本提出 OmniAct3D,一个将透视训练的基础模型3D检测器适配到全景等距柱状投影(ERP)图像的框架。在 Spheriverse 和 PanoMMOcc 基准上,OmniAct3D 分别达到 0.1887 mAP/0.1825 NDS 和 0.5897 mAP/0.4032 NDS,NDS 较先前最佳检测器提升 2.96 点,mAP 较未适配基础模型基线提升 24.87 点。论文尚未经同行评审,其核心贡献是通过几何适配与证据驱动的推理链保留基础模型先验并改善全景3D检测。

arXiv
Efficient VIO专业

HexVIO: 利用Hexagon DSP实现高效立体惯性里程计,功耗降低67%

Patrick Wolf, Mateo de Mayo, Daniel Cremers

HexVIO将Basalt立体惯性里程计的视觉前端卸载到高通Hexagon DSP上,在三星Galaxy S23上实现了功耗降低67%或吞吐量提升86%。在40分钟测试中,以0.83W功耗维持30fps实时跟踪,相当于15Wh电池可运行约18小时。该研究为预印本,尚未经过同行评审。

主题页

论文来自 arXiv 机器人领域。尚未生成摘要的论文,显示摘要开头部分。