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ロボティクスとフィジカルAIの最新論文と、それぞれが産業にもたらす意味。

論文413本
テーマすべてマニピュレーション 76VLA 65ナビゲーション 35ロボティクス全般 32ロボット学習 27知覚 22ヒューマノイド 21シミュレーション 15歩行移動 13安全性 11World Action Models 4World-action model 3Aerial 2Aerial manipulation 2Dexterous manipulation 2Sim-to-Real Manipulation 2Social Navigation 2Vision-Language Navigation 23D Assembly 13DGS dataset 15G Simulation 1AMR Operations 1Active vision manipulation 1Adaptive MPC 1Adaptive action horizons 1Adaptive intervention 1Aerial Manipulation 1Aerial navigation 1Agricultural Robotics 1Articulation Estimation 1Autonomous Driving 1Autonomous Exploration 1Battery-aware RL 1Belief-space planning 1Bimanual Manipulation 1Byzantine localization 1Canal inspection 1Co-speech Humanoid 1Compositional Manipulation 1Construction navigation 1Contact-Rich Manipulation 1Contact-rich Manipulation 1Continual reinforcement learning on top of robot foundation models 1Continuum sensing 1Cross-embodiment transfer of humanoid whole-body controllers 1Curriculum RL 1Dexterous Manipulation 1Distributed Manipulation 1Distribution Shift 1Driving Simulation 1Efficient VIO 1Egocentric data 1Egocentric video 1Embodied Agents 1Embodied policy 1Empowerment MPC 1Endoscopic navigation 1Endovascular robotics 1Evaluating robot world models against real executions 1Event-camera VO 1Exoskeletons 1Failure recovery 1Federated 3D Perception 1Fisheye detection 1Floorplan SLAM 1Geometry-aware manipulation 1Grasping 1Grounding 1Humanoid Control 1Humanoid RL 1Humanoid Tool Use 1Humanoid loco-manipulation 1Humanoid safety 1Humanoid whole-body control 1Imitation Learning 1JEPA World Models 1Lab automation 1Laboratory Manipulation 1Latent World Models 1Legged Manipulation 1LiDAR Security 1Lifelong RL 1MAPF 1MAV guidance 1Manipulation LfD 1Manipulation Safety 1Marine simulation 1Memory-centric VLA 1Miniature Locomotion 1Mining Perception 1Mobile manipulation 1Model-based RL 1Monocular SSC 1Motion Planning 1Multi-Agent RL 1Multi-Robot Exploration 1Multi-Robot Manipulation 1Multi-UAV Exploration 1Multi-UAV State Estimation 1Multi-agent RL 1Multi-agent motion planning 1Multi-camera odometry 1Multi-fidelity RL 1Multi-robot manipulation 1Multi-skill Manipulation 1Multi-view perception 1Multimodal simulation 1Navigation & Mapping 1Object Pose Estimation 1Object Search 1Panoramic 3D Detection 1Panoramic segmentation 1Pedestrian tracking 1PersonNav 1Planning 1Policy Optimization 1Preference Learning 1Quadruped locomotion 1Real-time VLA 1Real-to-sim 1Reinforcement learning for industrial assembly 1Representation alignment 1Robot-Use Agents 1Runtime Verification 1Safe Generative Planning 1Safe RL-MPC 1Safe VLA 1Safety monitoring 1Safety-critical control 1Sim-to-real Navigation 1Sim-to-real manipulation 1Simulation geometry 1Skill Discovery 1Social navigation 1Soft Pneumatic Actuators 1Soft manipulation 1Sonar SLAM 1Streaming 3D reconstruction 1Submovement decomposition 1Surgical 1Surgical robotics 1Tactile Exploration 1Tactile VLA 1Temporal manipulation 1Terrain traversability 1Text-to-3D Policy 1Tool Co-Design 1Trajectory Correction 1Traversability 1UAV Navigation 1UAV Swarms 1UAV traffic monitoring 1Underwater Robotics 1Underwater active mapping 1Underwater perception 1Unified world-action model 1VLA Conditioning 1VLA Defense 1VLA Robustness 1VLA evaluation 1VLA manipulation 1VLA robustness 1Video world models 1Visual Generalization 1Visual Grounding 1Visual Reward Models 1Visuomotor Fusion 1Visuotactile manipulation 1World Models 1World models 1World-Action Models 1
日本語版は未提供のため、英語原文で表示しています。
arXiv
Model-based RL上級

PL-MPCがTD-M(PC)2にMTDとATEとRADを追加、HumanoidBenchの高難度タスクで平均報酬を大幅改善

Kowndinya Boyalakuntla, Yuhan Liu, Abdeslam Boularias

プレプリントとして公開された本研究では、TD-M(PC)2を基盤に、批評家の学習目標を多段階化するMTD、計画時の終端価値に不確実性ペナルティを加えるATE、実現報酬で重み付けした模倣を行うRADを組み込んだPL-MPCを提案した。HumanoidBenchのbalance-hardでTotal Average Returnが98±18から387±255へ、hurdleで199±13から466±200へ向上し、実機のKUKA IIWA14によるレンチとナットの位置合わせでもTD-M(PC)2を上回る成功率を報告した。

arXiv
Terrain traversability上級

検証ゲート付き継続学習で四脚ロボットの地形走破性を予測、履歴忘却を23.1%低減

Luca Bricarello, João Carlos Virgolino Soares, Alberto Sanchez-Delgado, Fulvio Mastrogiovanni, Claudio Semini

本論文は、四脚ロボットが未踏地形で得た接触指標を、DINOv3の視覚特徴から不確実性付きで予測する継続学習パイプラインを提案したプレプリントである。逐次的な実機データストリームで、履歴検証ゲート付きリプレイはゲートなしリプレイに比べ最終アンカーNLL劣化を23.1%相対低減し、新地形への適応はほぼ同等だった。この手法は、地形の見た目ではなくロボット自身の接触応答に基づく走破性評価を可能にする点で重要である。

arXiv
Real-time VLA上級

VLA推論を10ステップから2ステップへ、段階依存の非一様Flow Denoisingで61.6msを22.0msに短縮

Di Wu, Rongtian Shen, Ping Liu, Yan Shen, Zhenhan Yin, Shun Zuo, Xuhua Chen, He Zheng, Lingfeng Zhang, Jianglin Zhang, Tao Zhang

このプレプリントは、VLAのモデル推論とロボット実行系の遅延を実測し、Flow Matchingの速度場が終端付近で方向補正に集中することを示した。その上で標準の10NFEから2NFEへ削減する2段階非一様デノイジングを提案し、推論時間を61.557msから21.956msに短縮した。双腕Tシャツ折りタスクで6種類のリアルタイム実行手法を比較し、学習ベースではLegato、学習不要ではTemporal Smoothingが最高で、2段階推論を組み合わせると推論コストは大幅に減るが成功率は小幅に低下した。

arXiv
Safe RL-MPC上級

RL誘導型PAC-NMPCが未知環境の視覚ベース航法で確率的安全を実現

Adam Polevoy, Dillon Capalongo, Katherine Tang, Mark Gonzales, Marin Kobilarov, Joseph Moore

強化学習で訓練したアクタークリティックとセンサ予測モデルをPAC-NMPCに統合し、未知環境での知覚ベース航法に有限時間の確率的衝突回避保証を与える手法を提案した。固定翼機の実機実験では成功率80パーセントを達成し、RL単独方策や地図とA*を用いるPAC-NMPCの40パーセントを上回った。本論文はarXivプレプリントであり、査読済みではない。

arXiv
Embodied policy上級

EWAM、意味理解から視覚予測、行動生成へ層別に役割分担する統一エンボディードモデル

Hao Wang, Jiajun Wen, Jingzhi Liu, Shuoshuo Xue, Zhiliang Chen, Min Lin, Yicheng Chang, Xiaoyu Guo, Yukang Zhuo, Zheng Chong, Yunshuang Nie, Jian Zhang, Weijia Liufu, Qingman Wu, Heming Xu, Bingchang Song, Dantong Wu, Zhiyuan Wang, Hang Xu, Jianhua Han

Yinwang Intelligent Technology の研究チームは、視覚言語、動画、行動の専門家を非対称な注意機構で統合する EWAM を開発した。浅層では意味理解、中層では未来フレーム予測、深層では行動生成という層別の計算分担が自然に生じ、ロボット軌道と人の一人称動画で事前学習したところ RoboTwin の clean-to-random で 72.1%、LIBERO で平均 98.8% を達成し、実機でも既存手法を上回った。本論文は査読前のプレプリントである。

arXiv
Navigation上級

Comparing Utility of Inertial, Occupancy, Semantic, and Intent Information in Human Motion Prediction During Daily Tasks

Max Burns, Maisha Khanum, Monroe Kennedy, Steven H. Collins

Accurate human motion prediction is crucial for robotic systems operating around people, particularly in complex indoor spaces. In this study, we assess the relative importance of different sources of information in indoor motion prediction with a human motion diffusion model.

arXiv
Perception上級

ProAct-VLM: Pre-Failure Vision-Language Task Replanning with Continuous Perception Feedback

Ahmed Nader Ahmed, Omar Moured, Mughni Irfan Mohammed Abdul, Muhayy Ud Din, Irfan Hussain

Long-horizon robotic tasks are vulnerable to unexpected environmental changes that can render planned actions ineffective or unsafe. To address this, robots must detect such changes as they occur, interpret their impact, and adjust their actions accordingly.

arXiv
Manipulation上級

MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation

Wenbo Chen, Tianfu Li, Haoxuan Xu, Zhihao Cao, Zhenghan Chen, Zhengming Zhu, Zizhou Luo, Guosheng Yang, Yuan Liu, Lujia Wang, Wen Chen, Haoang Li

World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit.

arXiv
VLA上級

MotorMind: Scaffolding General Vision Language Models for Zero-Shot Robot Manipulation

Bingxuan Li, Siqi Song, Yizhuo Wu, Jiarui Yao, Tong Zhang, Huan Zhang

Vision-language-action (VLA) models have advanced robotic manipulation, but their zero-shot generalization in new tasks and environments remains limited, and their reliance on specialized training keeps them from benefiting directly from rapidly advancing general-purpose vision-language models (VLMs). In parallel, recent agentic robotic systems leverage VLMs for high-level reasoning or coding agents for robot control, but often depend on extensive external models and tools, introducing additional complexity and cost.

arXiv
Manipulation上級

BlenDAgger: Blended Shared Control for Interactive Imitation Learning

Cailyn Smith, Geoffrey Sun, Henny Admoni, Zackory Erickson

Robot policies are frequently trained from human corrections, yet teleoperating a robot to provide corrections is burdensome, and human demonstrators are not always optimal. We propose Blended DAgger (BlenDAgger), an approach for collecting data to train imitation learning policies by using shared control to blend the policy's and demonstrator's actions during interventions.

arXiv
Humanoid上級

EgoAlign: Bridging the Human-Humanoid Gap for Long-Range Loco-Manipulation

Yiming Jiang, Chen Jin, Chongyang Xu, Yilun Chen, Aimin Hao, Yisheng He

Egocentric human demonstrations offer an accessible source of task experience, but differences in body scale and controller response, together with missing robot states, limit their value as humanoid training supervision. We present EgoAlign, a data-construction framework that converts these demonstrations into action and state supervision compatible with a general-purpose, continuous whole-body controller, without collecting physical-robot demonstrations.

arXiv
Learning上級

Rethinking Representations for World-Action Modeling

Haoyi Jiang, Liu Liu, Xinjiang Wang, Zhihao Sun, Zequn Chen, Sen Wang, Xinjie Wang, Xia Chen, Jingfeng Yao, Weiheng Zhao, Shanglin Yuan, Zhizhong Su, Wei Sui, Wenyu Liu, Xinggang Wang

World-action models jointly learn robot policies and predict future observations, making the representation space an interface between control and prediction. We study the design of this space through controlled comparisons, finding that neither reconstruction fidelity nor pre-trained perceptual features alone ensure effective policy learning.

arXiv
Navigation上級

Geometry-Preserving Human-to-Robot Upper-Body Motion Retargeting from Monocular Video

Xiaoyu Yang, Sen Han, Da Li, Nan Wu

Monocular RGB video provides an accessible source of human demonstrations for upper-body robot motion, yet video-driven human-to-robot transfer remains challenging because body and hand motion are recovered at different spatial scales, human and robot kinematics differ substantially, and fine distal motion is difficult to preserve across embodiments. We present a geometry-preserving motion-retargeting framework that integrates unified body--hand reconstruction with morphology-independent geometric transfer.

arXiv
Robotics上級

Cascaded consensus splitting for multi-branch contingency games

Bastien Lechardoy, Pau de las Heras Molins, Thibault Lahire, Laurent Pautet, David Filliat, David Fridovich-Keil, Georgios Bakirtzis

Contingency games enable agents to anticipate and plan for other agents' hypothetical intents by constructing trajectories with a shared prefix and intent-dependent branches. While contingency games capture intent uncertainty, existing formulations rely on a single branching time, oversimplifying interactions in which different agents' intentions are revealed at different times.

arXiv
VLA上級

WayFinder: Hierarchical Visual-Language-Action for Zero-Shot Waypoint Generation and Low-Level Kinematic Control

Timothy K Johnsen, Marco Levorato

Visual Language Action (VLA) models offer unprecedented generalization for autonomous robots; however, their real-world deployment is frequently bottlenecked by unreliable execution and the prohibitive computational cost of fine-tuning for specific robot embodiments and tasks. To bridge this gap, we propose WayFinder, an end-to-end, closed-loop hierarchical VLA framework that circumvents the need for fine-tuning by decoupling high-level task reasoning from low-level kinematic control.

arXiv
Safety上級

ExceptionDrive: A Planning-Oriented Counterfactual Corner-Case Benchmark for Autonomous Driving

Ziyi Luo, Zhe Sun, Yehao Lu, Lei Zhou, Lisheng Wu, Xuewei Li, Zequn Qin, Xi Li

Average performance on routine driving benchmarks does not establish planner reliability under rare, safety-critical hazards. We proposed ExceptionDrive, a counterfactual planning benchmark that uses VLM-assisted screening, localized multi-view editing, and quality auditing to insert hazards into real nuScenes scenes while preserving their context.

arXiv
Robotics上級

CogWAM: Aligning Semantic Cognition with World Action Modeling via Event-Driven Interfaces

Sen Wang, Liu Liu, Xinjiang Wang, Zequn Chen, Haoyi Jiang, Taojun Ding, Tingyang Xiao, Zhizhong Su, Jie Wang, Sanping Zhou

Robot policies increasingly incorporate semantic reasoning and future-world prediction, yet combining these capabilities does not guarantee that local predictions and actions remain aligned with task progress. We introduce CogWAM, a cognition-guided world-action model that establishes an explicit semantic interface between task reasoning and world-action learning through a persistent Semantic State, which stores completed task events and the active subtask.

arXiv
Navigation上級

Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors

Christopher Kolios, Ishaan Mehta, Sasa Janjic, Yeganeh Bahoo, Sajad Saeedi

We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse.

arXiv
Robotics上級

Learning from Shared-Control Overrides: Context-Driven Acceleration Profile Prediction for Personalized Overtaking

Ruizheng Xu, Lounis Adouane, Javier Ibañez-Guzmán, Clément Zinoune

Adaptive Cruise Control (ACC) systems are typically calibrated for an average driver, often resulting in a mismatch between vehicle behavior and individual expectations during time-critical maneuvers such as highway overtaking. When the ACC is perceived as too conservative and inconsistent, drivers intervene through throttle overrides, providing implicit feedback on the system's behavior.

テーマ別ページ

論文は arXiv のロボティクス分野から取得しています。当社の要約が未作成の場合は、要旨の冒頭を表示します。