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논문 415편
주제전체Manipulation 76VLA 66Navigation 35Robotics 32Learning 27Perception 22Humanoid 21Simulation 15Locomotion 14Safety 11World Action Models 4World-action model 3Aerial 2Aerial manipulation 2Dexterous manipulation 2Sim-to-Real Manipulation 2Social Navigation 2Vision-Language Navigation 2World models 23D Assembly 13DGS dataset 15G Simulation 1AMR Operations 1Active vision manipulation 1Adaptive MPC 1Adaptive action horizons 1Adaptive intervention 1Aerial Manipulation 1Aerial navigation 1Agricultural Robotics 1Articulation Estimation 1Autonomous Driving 1Autonomous Exploration 1Battery-aware RL 1Belief-space planning 1Bimanual Manipulation 1Byzantine localization 1Canal inspection 1Co-speech Humanoid 1Compositional Manipulation 1Construction navigation 1Contact-Rich Manipulation 1Contact-rich Manipulation 1Continual reinforcement learning on top of robot foundation models 1Continuum sensing 1Cross-embodiment transfer of humanoid whole-body controllers 1Curriculum RL 1Dexterous Manipulation 1Distributed Manipulation 1Distribution Shift 1Driving Simulation 1Efficient VIO 1Egocentric data 1Egocentric video 1Embodied Agents 1Embodied policy 1Empowerment MPC 1Endoscopic navigation 1Endovascular robotics 1Evaluating robot world models against real executions 1Event-camera VO 1Exoskeletons 1Failure recovery 1Federated 3D Perception 1Fisheye detection 1Floorplan SLAM 1Geometry-aware manipulation 1Grasping 1Grounding 1Humanoid Control 1Humanoid RL 1Humanoid Tool Use 1Humanoid control 1Humanoid loco-manipulation 1Humanoid safety 1Humanoid whole-body control 1Imitation Learning 1JEPA World Models 1Lab automation 1Laboratory Manipulation 1Latent World Models 1Legged Manipulation 1LiDAR Security 1Lifelong RL 1MAPF 1MAV guidance 1Manipulation LfD 1Manipulation Safety 1Marine simulation 1Memory-centric VLA 1Miniature Locomotion 1Mining Perception 1Mobile manipulation 1Model-based RL 1Monocular SSC 1Motion Planning 1Multi-Agent RL 1Multi-Robot Exploration 1Multi-Robot Manipulation 1Multi-UAV Exploration 1Multi-UAV State Estimation 1Multi-agent RL 1Multi-agent motion planning 1Multi-camera odometry 1Multi-fidelity RL 1Multi-robot manipulation 1Multi-skill Manipulation 1Multi-view perception 1Multimodal simulation 1Navigation & Mapping 1Object Pose Estimation 1Object Search 1Panoramic 3D Detection 1Panoramic segmentation 1Pedestrian tracking 1PersonNav 1Planning 1Policy 1Policy Optimization 1Preference Learning 1Quadruped locomotion 1Real-time VLA 1Real-to-sim 1Reinforcement learning for industrial assembly 1Representation alignment 1Robot-Use Agents 1Runtime Verification 1Safe Generative Planning 1Safe RL-MPC 1Safe VLA 1Safety monitoring 1Safety-critical control 1Sim-to-real Navigation 1Sim-to-real manipulation 1Simulation geometry 1Skill Discovery 1Social navigation 1Soft Pneumatic Actuators 1Soft manipulation 1Sonar SLAM 1Streaming 3D reconstruction 1Submovement decomposition 1Surgical 1Surgical robotics 1Tactile 1Tactile Exploration 1Tactile VLA 1Temporal manipulation 1Terrain traversability 1Text-to-3D Policy 1Tool Co-Design 1Trajectory Correction 1Traversability 1UAV Navigation 1UAV Swarms 1UAV traffic monitoring 1Underwater Robotics 1Underwater active mapping 1Underwater perception 1Unified world-action model 1VLA Conditioning 1VLA Defense 1VLA Robustness 1VLA evaluation 1VLA manipulation 1VLA robustness 1Video world models 1Visual Generalization 1Visual Grounding 1Visual Reward Models 1Visuomotor Fusion 1Visuotactile manipulation 1World Models 1World-Action Models 1
아직 한국어판이 없어 영어 원문으로 표시.
arXiv
Model-based RL전문가

PL-MPC, 계획-학습 폐루프를 함께 개선해 HumanoidBench와 실물 렌치-너트 정렬 성능 향상

Kowndinya Boyalakuntla, Yuhan Liu, Abdeslam Boularias

PL-MPC는 정책 제약형 TD-M(PC)2 백본에서 비평가 지도, MPPI 종단 가치 평가, 플래너-정책 전이를 동시에 바꾼 방법이다. HumanoidBench에서는 balance-hard의 TAR(Total Average Return)가 98±18에서 387±255로, hurdle은 199±13에서 466±200으로 올랐고, KUKA IIWA14 실물 실험에서는 학습 물체 크기와 미학습 크기 모두에서 TD-M(PC)2보다 높은 성공률을 보였다. 아직 동료 심사를 거치지 않은 프리프린트다.

arXiv
Terrain traversability전문가

경험 기반 지속 학습 CL-P로 쿼드러패드 로봇의 지형 통과성을 예측한다

Luca Bricarello, João Carlos Virgolino Soares, Alberto Sanchez-Delgado, Fulvio Mastrogiovanni, Claudio Semini

프리프린트로 공개된 이 논문은 쿼드러패드 로봇이 접촉 전 이미지로부터 평면 발 미끄러짐, 평균 수직 지면 반력, 견인 지수, 이동 비용, 접지 하중률 등 5가지 상호작용 지표를 예측하고, 검증 게이트를 적용한 지속 학습으로 새로운 지형에 적응하면서 과거 성능 저하를 줄이는 파이프라인을 제안했다. 하드웨어 순차 실험에서 과거 앵커 NLL 성능 저하를 리플레이 단독 대비 23.1% 줄였으며, 시뮬레이션 내비게이션에서도 안정적으로 동작했다.

arXiv
Real-time VLA전문가

실시간 VLA를 위한 단계 인지 2단계 Flow 디노이징과 시스템 수준 평가

Di Wu, Rongtian Shen, Ping Liu, Yan Shen, Zhenhan Yin, Shun Zuo, Xuhua Chen, He Zheng, Lingfeng Zhang, Jianglin Zhang, Tao Zhang

이 논문은 프리프린트로, VLA 모델 추론과 로봇 실행 사이 시간 불일치를 줄이기 위해 2단계 비균일 Flow Matching 디노이징과 분산 실시간 실행 프레임워크를 제안했다. π0.5 기준 모델에서 NFE를 10에서 2로 줄여 모델 추론 시간을 61.557 ms에서 21.956 ms로 2.804배 단축했고, 실물 양팔 옷 접기 과제에서 여섯 가지 실시간 실행 방법을 비교해 Legato가 학습 기반, Temporal Smoothing이 비학습 기반 중 가장 우수했다. 이 결과는 모델 추론 효율과 로봇 시스템 타이밍을 함께 최적화해야 함을 보여준다.

arXiv
Safe RL-MPC전문가

RL 기반 Actor-Critic PAC-NMPC, 미지 환경 인지 내비게이션에 확률적 안전 보장

Adam Polevoy, Dillon Capalongo, Katherine Tang, Mark Gonzales, Marin Kobilarov, Joseph Moore

이 논문은 RL로 학습한 액터, 크리틱과 센서 예측 모델을 PAC-NMPC에 결합해 미지 환경에서 확률적 안전을 보장하는 Actor-Critic PAC-NMPC를 제안했다. 고정익 UAV 하드웨어 실험에서 성공률 80%로 기존 RL 액터와 PAC-NMPC의 40%를 크게 웃돌았고, 시뮬레이션에서는 90% 성공률을 기록했다. 이는 학습 기반 장기 계획과 샘플링 기반 SNMPC의 충돌 확률 상한 보장을 동시에 얻는 방법이다. arXiv 프리프린트다.

arXiv
Embodied policy전문가

EWAM: 단일 embodied 모델에서 의미 이해, 시각 예측, 행동으로 이어지는 층별 전문화

Hao Wang, Jiajun Wen, Jingzhi Liu, Shuoshuo Xue, Zhiliang Chen, Min Lin, Yicheng Chang, Xiaoyu Guo, Yukang Zhuo, Zheng Chong, Yunshuang Nie, Jian Zhang, Weijia Liufu, Qingman Wu, Heming Xu, Bingchang Song, Dantong Wu, Zhiyuan Wang, Hang Xu, Jianhua Han

Yinwang Intelligent Technology 연구진이 공개한 프리프린트에서 의미 이해, 시각적 미래 예측, 행동 생성을 한 모델에 묶은 EWAM을 제안했다. EWAM은 행동 토큰이 얕은 층에서는 시각언어 토큰을, 중간 층에서는 예측 미래 프레임을, 깊은 층에서는 행동 토큰을 주로 읽는 층별 전문화를 학습으로 형성했다. RoboTwin clean-to-random 72.1%, LIBERO 평균 98.8%, 다수 실물 로봇 과제에서 기존 VLA와 WAM 하이브리드보다 높은 성공률을 보였고, 인간 egocentric 사전학습은 미학습 로봇 전이 성공률을 40.1%에서 66.9%로 올렸다.

arXiv
Navigation전문가

Comparing Utility of Inertial, Occupancy, Semantic, and Intent Information in Human Motion Prediction During Daily Tasks

Max Burns, Maisha Khanum, Monroe Kennedy, Steven H. Collins

Accurate human motion prediction is crucial for robotic systems operating around people, particularly in complex indoor spaces. In this study, we assess the relative importance of different sources of information in indoor motion prediction with a human motion diffusion model.

arXiv
Perception전문가

ProAct-VLM: Pre-Failure Vision-Language Task Replanning with Continuous Perception Feedback

Ahmed Nader Ahmed, Omar Moured, Mughni Irfan Mohammed Abdul, Muhayy Ud Din, Irfan Hussain

Long-horizon robotic tasks are vulnerable to unexpected environmental changes that can render planned actions ineffective or unsafe. To address this, robots must detect such changes as they occur, interpret their impact, and adjust their actions accordingly.

arXiv
Manipulation전문가

MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation

Wenbo Chen, Tianfu Li, Haoxuan Xu, Zhihao Cao, Zhenghan Chen, Zhengming Zhu, Zizhou Luo, Guosheng Yang, Yuan Liu, Lujia Wang, Wen Chen, Haoang Li

World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit.

arXiv
VLA전문가

MotorMind: Scaffolding General Vision Language Models for Zero-Shot Robot Manipulation

Bingxuan Li, Siqi Song, Yizhuo Wu, Jiarui Yao, Tong Zhang, Huan Zhang

Vision-language-action (VLA) models have advanced robotic manipulation, but their zero-shot generalization in new tasks and environments remains limited, and their reliance on specialized training keeps them from benefiting directly from rapidly advancing general-purpose vision-language models (VLMs). In parallel, recent agentic robotic systems leverage VLMs for high-level reasoning or coding agents for robot control, but often depend on extensive external models and tools, introducing additional complexity and cost.

arXiv
Manipulation전문가

BlenDAgger: Blended Shared Control for Interactive Imitation Learning

Cailyn Smith, Geoffrey Sun, Henny Admoni, Zackory Erickson

Robot policies are frequently trained from human corrections, yet teleoperating a robot to provide corrections is burdensome, and human demonstrators are not always optimal. We propose Blended DAgger (BlenDAgger), an approach for collecting data to train imitation learning policies by using shared control to blend the policy's and demonstrator's actions during interventions.

arXiv
Humanoid전문가

EgoAlign: Bridging the Human-Humanoid Gap for Long-Range Loco-Manipulation

Yiming Jiang, Chen Jin, Chongyang Xu, Yilun Chen, Aimin Hao, Yisheng He

Egocentric human demonstrations offer an accessible source of task experience, but differences in body scale and controller response, together with missing robot states, limit their value as humanoid training supervision. We present EgoAlign, a data-construction framework that converts these demonstrations into action and state supervision compatible with a general-purpose, continuous whole-body controller, without collecting physical-robot demonstrations.

arXiv
Learning전문가

Rethinking Representations for World-Action Modeling

Haoyi Jiang, Liu Liu, Xinjiang Wang, Zhihao Sun, Zequn Chen, Sen Wang, Xinjie Wang, Xia Chen, Jingfeng Yao, Weiheng Zhao, Shanglin Yuan, Zhizhong Su, Wei Sui, Wenyu Liu, Xinggang Wang

World-action models jointly learn robot policies and predict future observations, making the representation space an interface between control and prediction. We study the design of this space through controlled comparisons, finding that neither reconstruction fidelity nor pre-trained perceptual features alone ensure effective policy learning.

arXiv
Navigation전문가

Geometry-Preserving Human-to-Robot Upper-Body Motion Retargeting from Monocular Video

Xiaoyu Yang, Sen Han, Da Li, Nan Wu

Monocular RGB video provides an accessible source of human demonstrations for upper-body robot motion, yet video-driven human-to-robot transfer remains challenging because body and hand motion are recovered at different spatial scales, human and robot kinematics differ substantially, and fine distal motion is difficult to preserve across embodiments. We present a geometry-preserving motion-retargeting framework that integrates unified body--hand reconstruction with morphology-independent geometric transfer.

arXiv
Robotics전문가

Cascaded consensus splitting for multi-branch contingency games

Bastien Lechardoy, Pau de las Heras Molins, Thibault Lahire, Laurent Pautet, David Filliat, David Fridovich-Keil, Georgios Bakirtzis

Contingency games enable agents to anticipate and plan for other agents' hypothetical intents by constructing trajectories with a shared prefix and intent-dependent branches. While contingency games capture intent uncertainty, existing formulations rely on a single branching time, oversimplifying interactions in which different agents' intentions are revealed at different times.

arXiv
VLA전문가

WayFinder: Hierarchical Visual-Language-Action for Zero-Shot Waypoint Generation and Low-Level Kinematic Control

Timothy K Johnsen, Marco Levorato

Visual Language Action (VLA) models offer unprecedented generalization for autonomous robots; however, their real-world deployment is frequently bottlenecked by unreliable execution and the prohibitive computational cost of fine-tuning for specific robot embodiments and tasks. To bridge this gap, we propose WayFinder, an end-to-end, closed-loop hierarchical VLA framework that circumvents the need for fine-tuning by decoupling high-level task reasoning from low-level kinematic control.

arXiv
Safety전문가

ExceptionDrive: A Planning-Oriented Counterfactual Corner-Case Benchmark for Autonomous Driving

Ziyi Luo, Zhe Sun, Yehao Lu, Lei Zhou, Lisheng Wu, Xuewei Li, Zequn Qin, Xi Li

Average performance on routine driving benchmarks does not establish planner reliability under rare, safety-critical hazards. We proposed ExceptionDrive, a counterfactual planning benchmark that uses VLM-assisted screening, localized multi-view editing, and quality auditing to insert hazards into real nuScenes scenes while preserving their context.

arXiv
Robotics전문가

CogWAM: Aligning Semantic Cognition with World Action Modeling via Event-Driven Interfaces

Sen Wang, Liu Liu, Xinjiang Wang, Zequn Chen, Haoyi Jiang, Taojun Ding, Tingyang Xiao, Zhizhong Su, Jie Wang, Sanping Zhou

Robot policies increasingly incorporate semantic reasoning and future-world prediction, yet combining these capabilities does not guarantee that local predictions and actions remain aligned with task progress. We introduce CogWAM, a cognition-guided world-action model that establishes an explicit semantic interface between task reasoning and world-action learning through a persistent Semantic State, which stores completed task events and the active subtask.

arXiv
Navigation전문가

Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors

Christopher Kolios, Ishaan Mehta, Sasa Janjic, Yeganeh Bahoo, Sajad Saeedi

We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse.

arXiv
Robotics전문가

Learning from Shared-Control Overrides: Context-Driven Acceleration Profile Prediction for Personalized Overtaking

Ruizheng Xu, Lounis Adouane, Javier Ibañez-Guzmán, Clément Zinoune

Adaptive Cruise Control (ACC) systems are typically calibrated for an average driver, often resulting in a mismatch between vehicle behavior and individual expectations during time-critical maneuvers such as highway overtaking. When the ACC is perceived as too conservative and inconsistent, drivers intervene through throttle overrides, providing implicit feedback on the system's behavior.

주제별 논문

논문은 arXiv 로봇 피드에서 가져옵니다. 요약이 아직 작성되지 않은 논문은 초록의 첫 부분을 보여줍니다.