MEKAWIRE
研究

論文

ロボティクスとフィジカルAIの最新論文と、それぞれが産業にもたらす意味。

論文199本
テーマすべてManipulation 27VLA 22Perception 12Robotics 11Navigation 10Humanoid 9Learning 8Safety 5World Action Models 4Simulation 3Aerial manipulation 2Dexterous manipulation 2Sim-to-Real Manipulation 2Social Navigation 2Vision-Language Navigation 2World models 2World-action model 23D Assembly 13DGS dataset 15G Simulation 1AMR Operations 1Active vision manipulation 1Adaptive MPC 1Adaptive action horizons 1Adaptive intervention 1Aerial 1Aerial Manipulation 1Aerial navigation 1Agricultural Robotics 1Articulation Estimation 1Autonomous Driving 1Autonomous Exploration 1Battery-aware RL 1Belief-space planning 1Bimanual Manipulation 1Byzantine localization 1Canal inspection 1Co-speech Humanoid 1Compositional Manipulation 1Construction navigation 1Contact-Rich Manipulation 1Contact-rich Manipulation 1Continuum sensing 1Curriculum RL 1Dexterous Manipulation 1Distributed Manipulation 1Distribution Shift 1Driving Simulation 1Efficient VIO 1Egocentric data 1Egocentric video 1Embodied Agents 1Embodied policy 1Empowerment MPC 1Endoscopic navigation 1Endovascular robotics 1Event-camera VO 1Exoskeletons 1Failure recovery 1Federated 3D Perception 1Fisheye detection 1Floorplan SLAM 1Geometry-aware manipulation 1Grasping 1Grounding 1Humanoid Control 1Humanoid RL 1Humanoid Tool Use 1Humanoid control 1Humanoid loco-manipulation 1Humanoid safety 1Imitation Learning 1JEPA World Models 1Lab automation 1Laboratory Manipulation 1Latent World Models 1Legged Manipulation 1LiDAR Security 1Lifelong RL 1Locomotion 1MAPF 1MAV guidance 1Manipulation LfD 1Manipulation Safety 1Marine simulation 1Memory-centric VLA 1Miniature Locomotion 1Mining Perception 1Mobile manipulation 1Model-based RL 1Monocular SSC 1Motion Planning 1Multi-Agent RL 1Multi-Robot Exploration 1Multi-Robot Manipulation 1Multi-UAV Exploration 1Multi-UAV State Estimation 1Multi-agent RL 1Multi-agent motion planning 1Multi-camera odometry 1Multi-fidelity RL 1Multi-robot manipulation 1Multi-skill Manipulation 1Multi-view perception 1Multimodal simulation 1Navigation & Mapping 1Object Pose Estimation 1Object Search 1Panoramic 3D Detection 1Panoramic segmentation 1Pedestrian tracking 1PersonNav 1Planning 1Policy 1Policy Optimization 1Preference Learning 1Quadruped locomotion 1Real-time VLA 1Real-to-sim 1Representation alignment 1Robot-Use Agents 1Runtime Verification 1Safe Generative Planning 1Safe RL-MPC 1Safe VLA 1Safety monitoring 1Safety-critical control 1Sim-to-real Navigation 1Sim-to-real manipulation 1Simulation geometry 1Skill Discovery 1Social navigation 1Soft Pneumatic Actuators 1Soft manipulation 1Sonar SLAM 1Streaming 3D reconstruction 1Submovement decomposition 1Surgical robotics 1Tactile 1Tactile Exploration 1Tactile VLA 1Temporal manipulation 1Terrain traversability 1Text-to-3D Policy 1Tool Co-Design 1Trajectory Correction 1Traversability 1UAV Navigation 1UAV Swarms 1UAV traffic monitoring 1Underwater Robotics 1Underwater active mapping 1Underwater perception 1Unified world-action model 1VLA Conditioning 1VLA Defense 1VLA Robustness 1VLA evaluation 1VLA manipulation 1VLA robustness 1Video world models 1Visual Generalization 1Visual Grounding 1Visual Reward Models 1Visuomotor Fusion 1Visuotactile manipulation 1World Models 1World-Action Models 1
日本語版は未提供のため、英語原文で表示しています。
arXiv
Robotics上級

CogWAM: Aligning Semantic Cognition with World Action Modeling via Event-Driven Interfaces

Sen Wang, Liu Liu, Xinjiang Wang, Zequn Chen, Haoyi Jiang, Taojun Ding, Tingyang Xiao, Zhizhong Su, Jie Wang, Sanping Zhou

Robot policies increasingly incorporate semantic reasoning and future-world prediction, yet combining these capabilities does not guarantee that local predictions and actions remain aligned with task progress. We introduce CogWAM, a cognition-guided world-action model that establishes an explicit semantic interface between task reasoning and world-action learning through a persistent Semantic State, which stores completed task events and the active subtask.

arXiv
Navigation上級

Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors

Christopher Kolios, Ishaan Mehta, Sasa Janjic, Yeganeh Bahoo, Sajad Saeedi

We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse.

arXiv
Robotics上級

Learning from Shared-Control Overrides: Context-Driven Acceleration Profile Prediction for Personalized Overtaking

Ruizheng Xu, Lounis Adouane, Javier Ibañez-Guzmán, Clément Zinoune

Adaptive Cruise Control (ACC) systems are typically calibrated for an average driver, often resulting in a mismatch between vehicle behavior and individual expectations during time-critical maneuvers such as highway overtaking. When the ACC is perceived as too conservative and inconsistent, drivers intervene through throttle overrides, providing implicit feedback on the system's behavior.

arXiv
Battery-aware RL上級

バッテリー電圧対応RLがCrazyflife Brushlessで追従誤差49%減、20周レース10.3%短縮

Alejandro Sanchez Roncero, Olov Andersson, Petter Ogren

本論文は査読前のプレプリントである。研究チームは、バッテリー放電と負荷による電圧サグを模擬する同定済み負荷過渡モデルを強化学習シミュレータに統合し、フィルタ済み端子電圧を方策へ明示的に入力することで、攻撃的クアッドコプター飛行の性能を向上させた。ハードウェア実験では、3.84m/sの円追従RMSEがStock(既定推力指令制限)比49%低減し、20周レース時間は106.22秒から95.24秒に短縮した。

arXiv
Robotics上級

doPlan: A Variable-Horizon Dataset for Multi-Stage Language-Conditioned Planning in Autonomous Driving

Parthib Roy, Yash Tandon, Marcus Blennemann, Giovanni Tapia Lopez, Angel Martinez-Sanchez, Mohan M. Trivedi, Ross Greer

Autonomous vehicles interacting with passengers through natural language must reason beyond immediate commands. Passenger intent may span multiple stages of behavior, depend on future events, refer to surrounding agents or landmarks, and remain relevant as driving conditions evolve.

arXiv
Learning上級

Anisotropic Representations Improve Planning in JEPA World Models

Mingu Kang, Yoori Oh, Sookyung Kim, Joonseok Lee

Latent world models learn action-conditioned dynamics in representation space and often score candidate actions by Euclidean distance to a goal representation. Joint training typically regularizes the representation to prevent collapse, but the resulting representation geometry also determines how terminal errors are weighted during planning.

arXiv
Humanoid上級

Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation

Zihan Wang, Zhen Wu, Pieter Abbeel, Rocky Duan, Jitendra Malik, Carmelo Sferrazza, C. Karen Liu, Guanya Shi, Angjoo Kanazawa

Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. However, collecting diverse, high-quality interaction videos, such as clips that clearly show a person's full body and unoccluded interactions with objects, poses a practical barrier to scaling this approach.

arXiv
Humanoid上級

Learning Expressive and Compositional Motion Representation via Spectral Skills

Feiyang Wu, Chenxiao Gao, Chen Yang, Ye Zhao, Bo Dai, Anqi Wu

Robotic foundation models offer a promising path toward general-purpose humanoid robot control, often through hierarchical architectures. However, their effectiveness depends on the command interface between the planner and the controller, which must support accurate execution while remaining easy to predict, and ideally allow new behaviors to be composed from prior ones.

arXiv
Navigation上級

Brain-SAD: A Brain-Inspired Safe Autonomous Driving Control Framework with Dynamic Fear-Oriented Constraint on Dual-Policy

Huan Rong, Chao Yin, Anouar Imel, Yijie Xia, Tinghuai Ma

Constrained Reinforcement Learning has recently gained increasing attention in the field of Safe Autonomous Driving, where the general mechanism is to maximize the expected reward while keeping the overall action risk bounded. In this way, the safety issues arising in AD can be mitigated through constrained actions.

arXiv
Manipulation上級

In-context Robot Learning Made Simple: A Democratized Recipe for Manipulation Tasks

Minxing Li, Minghao Han, Weizhi Zhao, Hanwen Wang, Xiangshuo Liu, Shuyao Shang, Jingxiang Zhou, Mingchao Sun, Hongyu Pan, Mu Xu, Yu Liu, Lue Fan, Zhaoxiang Zhang

We study robotic in-context learning (ICL), an emerging paradigm that enables robots to infer and execute tasks from visual demonstrations. Despite its growing promise, the problem itself remains under-defined: a visual demonstration simultaneously conveys action trajectories, object semantics, manipulation affordances, spatial relations, and task goals, making it unclear what information the robot is actually expected to follow.

arXiv
World-Action Models上級

WAMの展開後学習DEWO、成功と失敗の視覚的将来から世界モデルを更新し器用操作を改善

Xiangcheng Zhan, Zirui Chen, Yicheng Zhao, Ziteng Gao, Shuo Yang

World-Action Model(WAM)の展開後学習手法Direct Experience World-Model Optimization(DEWO)を提案した。インタラクションの分岐点で成功継続と失敗継続を収集し、視覚的未来の条件付き学習と進捗ゲート付きガイダンスを組み合わせる。5つのDexJoCoタスクで3種のWAMすべての平均成功率を改善し、実機の2つのハンドと4物体の把持配置タスクで展開学習2回により初期成功セルでの成功率が51.0%から71.7%に向上した。本論文はプレプリントである。

arXiv
Learning上級

When to Adapt: Multi-Signal Domain Shift Detection for Efficient Training-Free Adaptation in Open-Vocabulary Segmentation

Michele Antonazzi, Alejandra C. Hernandez, José Araujo, Olov Andersson, Patric Jensfelt

Robust and reliable perception is essential for autonomous robots operating in real-world environments, particularly in long-term missions where environmental conditions may change significantly over time. Although recent advances in Visual Foundation Models (VFMs) have improved open-vocabulary semantic segmentation, these models can still suffer from domain shift, which can significantly degrade performance if they are not adapted to the current environment.

arXiv
Humanoid上級

CrossBFM: Distilling a Shared Latent Behavior Space Across Humanoid Embodiments

Tan-Dzung Do, Tuan Dat Phuong, Nico Bohlinger, Cuc T. Trinh, Siwei Ju, Vien Anh Ngo, Jan Peters, Xinchao Wang, An T. Le

Behavior Foundation Models (BFMs) give humanoids a promptable policy over a latent behavior space, enabling one single vector to represent a motion to imitate, a pose to reach, or a reward to maximize. Forward-Backward representations successfully produce such spaces, but at the cost of hundreds of GPU-hours for a single robot.

arXiv
VLA robustness上級

自己補償型VLAがロボット実行誤差をオンライン補償、RoboStressと実機で成功率を大幅改善

Sohyun Lee, Yoonjae Baek, Jaesang Won, Jinnyeong Kim, Kang Hyunwoo, Seung-Hwan Baek, Ivan Laptev, Suha Kwak

arXivプレプリント。本研究は、ロボットの摩耗や可搬重量などに起因する実行誤差でVLAポリシーが失敗する問題に対し、命令と実行運動の残差を自己教師信号としてポリシーを展開時に適応させる自己補償型VLAを提案した。RoboStressという関節レベル誤差モデルを組み合わせたシミュレーションベンチマークで評価し、π0.5では平均成功率が49.1%から56.6%に、実機2台では各アームで30ポイント以上向上した。未見物体でも効果が確認された。

arXiv
Perception上級

Does Local Video Understanding Transfer Across Encounters? The EgoGears Benchmark

Yuedong Tan, Lei Qi, Yu Liu, Di Wen, Ruiping Liu, Xiaoye Wang, Yufan Chen, Junwei Zheng, Chengzhi Wu, Chen Zhang, Zhihang Chen, Haiwen Sun, Zongwei Wu, Radu Timofte, Danda Pani Paudel, Kunyu Peng

Embodied systems must make knowledge acquired during one encounter usable in another despite changes in viewpoint, motion, and illumination. Yet aggregate cross-video accuracy conflates failures of local perception with failures to preserve observation identity, establish correspondence, and compose evidence, obscuring whether local video understanding actually transfers.

テーマ別ページ

論文は arXiv のロボティクス分野から取得しています。当社の要約が未作成の場合は、要旨の冒頭を表示します。