MEKAWIRE
Research

Papers

New robotics and physical-AI papers, with what each one means for the industry.

27 papers
TopicAllManipulation · 27VLA · 22Perception · 12Robotics · 11Navigation · 10Humanoid · 9Learning · 8Safety · 5World Action Models · 4Simulation · 3Aerial manipulation · 2Dexterous manipulation · 2Sim-to-Real Manipulation · 2Social Navigation · 2Vision-Language Navigation · 2World models · 2World-action model · 23D Assembly · 13DGS dataset · 15G Simulation · 1AMR Operations · 1Active vision manipulation · 1Adaptive MPC · 1Adaptive action horizons · 1Adaptive intervention · 1Aerial · 1Aerial Manipulation · 1Aerial navigation · 1Agricultural Robotics · 1Articulation Estimation · 1Autonomous Driving · 1Autonomous Exploration · 1Battery-aware RL · 1Belief-space planning · 1Bimanual Manipulation · 1Byzantine localization · 1Canal inspection · 1Co-speech Humanoid · 1Compositional Manipulation · 1Construction navigation · 1Contact-Rich Manipulation · 1Contact-rich Manipulation · 1Continuum sensing · 1Curriculum RL · 1Dexterous Manipulation · 1Distributed Manipulation · 1Distribution Shift · 1Driving Simulation · 1Efficient VIO · 1Egocentric data · 1Egocentric video · 1Embodied Agents · 1Embodied policy · 1Empowerment MPC · 1Endoscopic navigation · 1Endovascular robotics · 1Event-camera VO · 1Exoskeletons · 1Failure recovery · 1Federated 3D Perception · 1Fisheye detection · 1Floorplan SLAM · 1Geometry-aware manipulation · 1Grasping · 1Grounding · 1Humanoid Control · 1Humanoid RL · 1Humanoid Tool Use · 1Humanoid control · 1Humanoid loco-manipulation · 1Humanoid safety · 1Imitation Learning · 1JEPA World Models · 1Lab automation · 1Laboratory Manipulation · 1Latent World Models · 1Legged Manipulation · 1LiDAR Security · 1Lifelong RL · 1Locomotion · 1MAPF · 1MAV guidance · 1Manipulation LfD · 1Manipulation Safety · 1Marine simulation · 1Memory-centric VLA · 1Miniature Locomotion · 1Mining Perception · 1Mobile manipulation · 1Model-based RL · 1Monocular SSC · 1Motion Planning · 1Multi-Agent RL · 1Multi-Robot Exploration · 1Multi-Robot Manipulation · 1Multi-UAV Exploration · 1Multi-UAV State Estimation · 1Multi-agent RL · 1Multi-agent motion planning · 1Multi-camera odometry · 1Multi-fidelity RL · 1Multi-robot manipulation · 1Multi-skill Manipulation · 1Multi-view perception · 1Multimodal simulation · 1Navigation & Mapping · 1Object Pose Estimation · 1Object Search · 1Panoramic 3D Detection · 1Panoramic segmentation · 1Pedestrian tracking · 1PersonNav · 1Planning · 1Policy · 1Policy Optimization · 1Preference Learning · 1Quadruped locomotion · 1Real-time VLA · 1Real-to-sim · 1Representation alignment · 1Robot-Use Agents · 1Runtime Verification · 1Safe Generative Planning · 1Safe RL-MPC · 1Safe VLA · 1Safety monitoring · 1Safety-critical control · 1Sim-to-real Navigation · 1Sim-to-real manipulation · 1Simulation geometry · 1Skill Discovery · 1Social navigation · 1Soft Pneumatic Actuators · 1Soft manipulation · 1Sonar SLAM · 1Streaming 3D reconstruction · 1Submovement decomposition · 1Surgical robotics · 1Tactile · 1Tactile Exploration · 1Tactile VLA · 1Temporal manipulation · 1Terrain traversability · 1Text-to-3D Policy · 1Tool Co-Design · 1Trajectory Correction · 1Traversability · 1UAV Navigation · 1UAV Swarms · 1UAV traffic monitoring · 1Underwater Robotics · 1Underwater active mapping · 1Underwater perception · 1Unified world-action model · 1VLA Conditioning · 1VLA Defense · 1VLA Robustness · 1VLA evaluation · 1VLA manipulation · 1VLA robustness · 1Video world models · 1Visual Generalization · 1Visual Grounding · 1Visual Reward Models · 1Visuomotor Fusion · 1Visuotactile manipulation · 1World Models · 1World-Action Models · 1
arXiv
ManipulationExpert

Grounded-Dreamer: Robot Learning from World Model Synthetic Data with Physical Grounding

Feng Jiang, Shu Chen, Yuanfei Wang, Yuan Li, Zhenhao Shen, Jiaqi Liang, Yang Chen, Lei Wei, Chen Xie, Ruihai Wu

Scaling robot manipulation policies requires large amounts of diverse, action-labeled data, yet collecting such data in the real world remains expensive and difficult to scale. Existing methods either depend on human teleoperation, rely on simulation with limited visual realism, or use human videos that lack embodiment-specific annotations.

arXiv
ManipulationExpert

AutoBio+: Benchmarking Dexterous Manipulation with Dynamic Experimental Phenomena in Realistic Laboratories

Xuanye Wu, Yue Shi, Yongcan Yang, Yiqun Wang, Zhaoqi Wan, Dayu Xia, Jiezhang Cao, Xiangfei Li, Yao Mu, Guangtao Zhai

Automating biological laboratories requires robots to perform dexterous tool interactions under realistic visual conditions while handling dynamic experimental phenomena, presenting significant challenges for robotic manipulation. To enable systematic evaluation under these conditions, we introduce AutoBio+, a simulation benchmark and framework for dexterous manipulation in realistic biological laboratory environments.

arXiv
ManipulationExpert

Evo-RL: Iterative Robot Reinforcement Learning from Selective Experience

Kai Ye, Yifan Jin, Qianhang Luo, Hongru Zhang, Jiedong Zhang, Shuyuan Hu, Song-Yuan Wu, Jihai Xu, Jie Zhao, Bo Zhao

Existing real-world reinforcement learning methods improve robot policies by combining human corrections with autonomous rollouts. However, accumulated experience varies in its value for policy improvement, and even successful trajectories can contain inefficient or redundant behavior, motivating more selective experience reuse.

arXiv
ManipulationExpert

Cooperative Aerial Transportation of a Payload with a Sliding Cable Attachment

Sebastian Tilaguy Lezama, Diego S D'Antonio

This paper presents a dual-quadrotor hook- suspended transport system for cooperative aerial manipulation of a payload that is not rigidly attached to a fixed point along the cable. Two quadrotors are connected by a single inextensible cable that passes through a frictionless hook mounted on the payload, allowing the cable to slide between its two segments.

arXiv
ManipulationExpert

AlphaNIST: Emergent Assembly Skills from Binary Task Rewards

Octi Zhang, Iretiayo Akinola, Rosario Scalise, Mateo Guaman Castro, Patrick Yin, Tobias Widmer, Miles Macklin, Chris Amevor, Dylan Turpin, Dirk Van Gelder, Jan Carius, Ankur Handa, Gavriel State, Yunrong Guo, Yashraj Narang

The NIST Assembly Task Board #1 remains a challenging benchmark for learning-based methods in robotic manipulation. Over short horizons, it demands precise, contact-rich control of small, tight-fitting parts.

arXiv
ManipulationExpert

ReAT: Residual Action Tokenization for Autoregressive Robot Policies

Dijia Zhan, Zhuo Li, Xuemiao Xu, Sun Zheng, Jinyi Li, Wenjun Wang, Jie Tang

Autoregressive robot policies rely on action tokenizers to convert continuous action chunks into compact sequences of discrete prediction targets. Existing tokenizers can reconstruct action chunks from discrete codes, but often leave implicit what each individual token contributes to the reconstructed action.

arXiv
ManipulationExpert

Human2Dex: Dexterous Robot Learning from Wrist-Centric Human Demonstrations

Jiachen Zhang, Yuanyuan Li, Shaqi Luo

Collecting dexterous manipulation demonstrations for each robot hand requires repeated task-specific data acquisition. We ask whether one shared corpus of natural human demonstrations can instead serve as a reusable data interface for different dexterous hands, without collecting task demonstrations on each target robot.

arXiv
ManipulationExpert

Beyond Successful Robot Demonstrations: Learning from Human Interactions and Modeling Failure Dynamics

Peiyan Tu, Cong Wang, Hanxin Zhu, Xin Jin, Zhibo Chen

Action-conditioned world models offer a promising foundation for generalist robotic intelligence by predicting the consequences of actions. However, existing robotic datasets provide limited coverage of the diverse interaction dynamics required for generalizable world modeling.

arXiv
ManipulationExpert

What Visual Representations Do World Action Models Need?

Kai Liu, Jiangran Lyu, Tingyu Deng, Yixin Zheng, Jingtian Wan, Wenbo Cui, Mi Yan, Yizhou Zhou, Haoran Li, Dongbin Zhao, Zhizheng Zhang, He Wang

World Action Models (WAMs) inherit powerful priors from pretrained video generation models, but their variational autoencoder (VAE) representations are optimized for visual reconstruction rather than manipulation. External visual representations can improve manipulation, but existing methods couple representation choices with different integration mechanisms, obscuring their individual effects.

arXiv
ManipulationIntermediate

Bridging Frontier Reasoning and Robot Execution: From Autonomous Demonstration Generation to Dense Language Supervision

Bosung Kim, Alexander Trevithick, Ruiyi Wang, Prithviraj Ammanabrolu

Preprint. The authors present two ways to connect slow frontier reasoning models to fast local robot policies: autonomous generation of corrective demonstrations for training, and dense language supervision at multiple granularities. They report that autonomous demonstration generation becomes more reliable and cheaper as successful examples accumulate, and that a deployment harness lets the frontier model guide the local policy. This matters because it could enable powerful but high-latency models to drive real-time robot manipulation.

arXiv
ManipulationIntermediate

AdaTempo: Learning Shared Relative Tempo from Demonstrations for Faster Robot Manipulation

Jiale Cao, Yike Niu, Zhengrong Xue, Huazhe Xu

This preprint presents AdaTempo, a self-supervised method that speeds up visuomotor imitation policies by extracting shared phase-relative tempo patterns from demonstrations and resampling trajectories before training. It achieves up to a 3.57x speedup over demonstrations, and in real-robot tests raises aggregate success from 58.3% with ACT to 77.8% while completing tasks 2.02x faster. The approach matters because it embeds faster execution directly into standard policies such as ACT or Diffusion Policy without runtime retiming or extra speed-selection modules.

arXiv
ManipulationIntermediate

Proprioceptive Sketches as Long-Horizon Intent for Generative Action Policies

Fangyuan Wang, Songhao Huang, Haoxiang Sun, Shipeng Lyu, Chengyang He, Anqing Duan, Peng Zhou, David Navarro-Alarcon

The paper presents Proprioceptive Action Models (PAM), a preprint that adds a compact, timing-free B-spline sketch of the robot’s remaining joint-space path to short-horizon action generation inside one diffusion transformer. Across real-world dual-arm tasks, PAM-DP raises success from 47.5% to 75.0% and also improves Push-T and LIBERO-Long. This offers long-horizon intent without costly language plans or video forecasting.

arXiv
ManipulationExpert

Keep the Effect, Drop the Actor: Programmable Effect-to-Execution World-Action Models

Junyi Hu, Zhewen He, Zhenhua Li, Yi Fang

PEWAM is a preprint describing a 71.5M-parameter world-action model that compiles robot demonstrations into editable “effect programs”—3D object keypoint trajectories, grasp contact points, and final scene configuration—rather than actor-specific motions. On held-out LIBERO-Goal tasks, one program from a single demonstration completes 40 of 90 episodes, while the same backbone under goal-image or language conditioning and prior demonstration-conditioned methods complete at most 19. This matters because turning demonstrations into coordinate-based programs enables editing and cross-robot-arm reuse, a potential route to more flexible robot programming.

arXiv
ManipulationExpert

DynaHarness: A Dynamic Physical Harness for Self-Evolving Robot Agents

Haoyuan Deng, Jiebin Liu, Tengxiao Zhang, Langning Yan, Hongye Cao, Ziwei Wang

DynaHarness is an arXiv preprint that adds a dynamic physical harness around a frozen vision-language-action policy: a slow Qwen3-VL-4B planner proposes capabilities, while a fast 2 Hz governor grounds, monitors, substitutes and recovers them. On LIBERO-Pro it reaches 75.2% success on 800 newly sampled states versus 17.5% for the frozen π0.5 policy, and its self-evolution gains transfer to new states. This gives robot-agent builders a retraining-free way to govern and improve existing policies from execution evidence.

arXiv
ManipulationExpert

Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling

Xiangyu Zhu, Jin Xu, Yue Guo, Xin Wu, Yifan Sun, Xiancong Ren, Jianxin Sun, Yong Dai, Xiaozhu Ju

Dream4ACT is a preprint video-action world model that turns target robot joint configurations into four fixed virtual-camera 'action views' rendered from URDF models, so a single model can control different robot arms without per-robot action heads. On RoboTwin 2.0 it averages 88.98% success, scores 65.66 on TriWorldBench, and on two common real-world tasks averages 85.0–90.0% across four robot platforms. It matters because the shared visual action interface removes physical-camera calibration for action encoding and uses training-free joint recovery, simplifying multi-embodiment manipulation models.

arXiv
ManipulationIntermediate

RoboCoach: World Models as Active Coaches for Compositional Robot Skills

Jiajun Liu, Yifan Chen, Yichao Liu, Jiayi Zhang, Ruoqu Chen, Shaoxuan Xie, Guocai Yao, Mengdi Xu, Sen Cui, Changshui Zhang

This preprint introduces RoboCoach, a world-model-guided coaching loop that decides which subtask demonstrations to collect and which reusable skill expert adapters to update. On real robots, 150 added subtask demonstrations lift complete-task success from 13.3% to 75.0% on Franka and from 40.0% to 83.8% on AgileX, and coached skills transfer to four unseen compositions where a baseline scores 0%. The work matters because it shows world models can direct scarce real-world supervision toward the specific reusable skills that fail, rather than requiring expensive end-to-end data.

arXiv
ManipulationExpert

MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation

Wenbo Chen, Tianfu Li, Haoxuan Xu, Zhihao Cao, Zhenghan Chen, Zhengming Zhu, Zizhou Luo, Guosheng Yang, Yuan Liu, Lujia Wang, Wen Chen, Haoang Li

World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit.

arXiv
ManipulationExpert

BlenDAgger: Blended Shared Control for Interactive Imitation Learning

Cailyn Smith, Geoffrey Sun, Henny Admoni, Zackory Erickson

Robot policies are frequently trained from human corrections, yet teleoperating a robot to provide corrections is burdensome, and human demonstrators are not always optimal. We propose Blended DAgger (BlenDAgger), an approach for collecting data to train imitation learning policies by using shared control to blend the policy's and demonstrator's actions during interventions.

Topic pages

Papers come from arXiv robotics feeds. Where our summary is not written yet, you see the opening lines of the abstract.