MEKAWIRE
Research

Papers

New robotics and physical-AI papers, with what each one means for the industry.

8 papers
TopicAllManipulation · 27VLA · 22Perception · 12Robotics · 11Navigation · 10Humanoid · 9Learning · 8Safety · 5World Action Models · 4Simulation · 3Aerial manipulation · 2Dexterous manipulation · 2Sim-to-Real Manipulation · 2Social Navigation · 2Vision-Language Navigation · 2World models · 2World-action model · 23D Assembly · 13DGS dataset · 15G Simulation · 1AMR Operations · 1Active vision manipulation · 1Adaptive MPC · 1Adaptive action horizons · 1Adaptive intervention · 1Aerial · 1Aerial Manipulation · 1Aerial navigation · 1Agricultural Robotics · 1Articulation Estimation · 1Autonomous Driving · 1Autonomous Exploration · 1Battery-aware RL · 1Belief-space planning · 1Bimanual Manipulation · 1Byzantine localization · 1Canal inspection · 1Co-speech Humanoid · 1Compositional Manipulation · 1Construction navigation · 1Contact-Rich Manipulation · 1Contact-rich Manipulation · 1Continuum sensing · 1Curriculum RL · 1Dexterous Manipulation · 1Distributed Manipulation · 1Distribution Shift · 1Driving Simulation · 1Efficient VIO · 1Egocentric data · 1Egocentric video · 1Embodied Agents · 1Embodied policy · 1Empowerment MPC · 1Endoscopic navigation · 1Endovascular robotics · 1Event-camera VO · 1Exoskeletons · 1Failure recovery · 1Federated 3D Perception · 1Fisheye detection · 1Floorplan SLAM · 1Geometry-aware manipulation · 1Grasping · 1Grounding · 1Humanoid Control · 1Humanoid RL · 1Humanoid Tool Use · 1Humanoid control · 1Humanoid loco-manipulation · 1Humanoid safety · 1Imitation Learning · 1JEPA World Models · 1Lab automation · 1Laboratory Manipulation · 1Latent World Models · 1Legged Manipulation · 1LiDAR Security · 1Lifelong RL · 1Locomotion · 1MAPF · 1MAV guidance · 1Manipulation LfD · 1Manipulation Safety · 1Marine simulation · 1Memory-centric VLA · 1Miniature Locomotion · 1Mining Perception · 1Mobile manipulation · 1Model-based RL · 1Monocular SSC · 1Motion Planning · 1Multi-Agent RL · 1Multi-Robot Exploration · 1Multi-Robot Manipulation · 1Multi-UAV Exploration · 1Multi-UAV State Estimation · 1Multi-agent RL · 1Multi-agent motion planning · 1Multi-camera odometry · 1Multi-fidelity RL · 1Multi-robot manipulation · 1Multi-skill Manipulation · 1Multi-view perception · 1Multimodal simulation · 1Navigation & Mapping · 1Object Pose Estimation · 1Object Search · 1Panoramic 3D Detection · 1Panoramic segmentation · 1Pedestrian tracking · 1PersonNav · 1Planning · 1Policy · 1Policy Optimization · 1Preference Learning · 1Quadruped locomotion · 1Real-time VLA · 1Real-to-sim · 1Representation alignment · 1Robot-Use Agents · 1Runtime Verification · 1Safe Generative Planning · 1Safe RL-MPC · 1Safe VLA · 1Safety monitoring · 1Safety-critical control · 1Sim-to-real Navigation · 1Sim-to-real manipulation · 1Simulation geometry · 1Skill Discovery · 1Social navigation · 1Soft Pneumatic Actuators · 1Soft manipulation · 1Sonar SLAM · 1Streaming 3D reconstruction · 1Submovement decomposition · 1Surgical robotics · 1Tactile · 1Tactile Exploration · 1Tactile VLA · 1Temporal manipulation · 1Terrain traversability · 1Text-to-3D Policy · 1Tool Co-Design · 1Trajectory Correction · 1Traversability · 1UAV Navigation · 1UAV Swarms · 1UAV traffic monitoring · 1Underwater Robotics · 1Underwater active mapping · 1Underwater perception · 1Unified world-action model · 1VLA Conditioning · 1VLA Defense · 1VLA Robustness · 1VLA evaluation · 1VLA manipulation · 1VLA robustness · 1Video world models · 1Visual Generalization · 1Visual Grounding · 1Visual Reward Models · 1Visuomotor Fusion · 1Visuotactile manipulation · 1World Models · 1World-Action Models · 1
Filtered by technology imitation-learning · clear
arXiv
LearningExpert

Dream to Remember: Continual Steering of Generalist Robot Policies with World Models

Bahey Tharwat, Iman Nematollahi, Marvin Alles, Xingyuan Zhang, Akshay L Chandra, Abhinav Valada

Generalist robot policies are trained with imitation learning and are bounded by the quality and coverage of their demonstrations. Reinforcement learning can improve and extend them, either by fine-tuning the policy weights or by training a small module to steer the input noise of a frozen generative policy.

arXiv
ManipulationIntermediate

AdaTempo: Learning Shared Relative Tempo from Demonstrations for Faster Robot Manipulation

Jiale Cao, Yike Niu, Zhengrong Xue, Huazhe Xu

This preprint presents AdaTempo, a self-supervised method that speeds up visuomotor imitation policies by extracting shared phase-relative tempo patterns from demonstrations and resampling trajectories before training. It achieves up to a 3.57x speedup over demonstrations, and in real-robot tests raises aggregate success from 58.3% with ACT to 77.8% while completing tasks 2.02x faster. The approach matters because it embeds faster execution directly into standard policies such as ACT or Diffusion Policy without runtime retiming or extra speed-selection modules.

arXiv
Visuotactile manipulationExpert

Equivariant Visual-Tactile Diffusion Policy for Contact-Rich Manipulation

Lik Hang Kenny Wong, Yiyao Ma, Xiu-Shen Wei, Zelong Tan, Zhuheng Song, Dongsheng Xie, Kai Chen, Qi Dou

This preprint introduces VISTA, a diffusion-policy architecture that fuses wrist camera and tactile images into a rotation-equivariant spherical representation for contact-rich manipulation. In simulation with 50 demonstrations per task it reaches 80.9% mean success, outperforming an equivariant tactile baseline by 15.9 points, and on three real-robot tasks it succeeds in 7.33/10 trials versus 1.33/10 for that baseline. The design could reduce the demonstration data needed for tight-insertion and surface-contact tasks by encoding workspace rotation symmetry into visuotactile perception.

arXiv
Submovement decompositionExpert

Identifiable Decomposition of Submovements in Human Hand Trajectories

Adrian Prados, James Hermus, Ramon Barber, Sylvain Calinon

The authors present Sub-ID, a submovement decomposition method for human hand trajectories that uses a spatiotemporal kernel correlation as an identifiability criterion, and it is described as a preprint. On synthetic tests with 3, 8, and 15 overlapping primitives it recovers ground-truth parameter distributions where baselines degrade or fail, holding position error to 0.012 m at K=15 and keeping critical primitive overlaps to about 3%. This gives robotics and motor-control researchers a practical way to extract physiologically grounded motion primitives from long, three-dimensional movements.

arXiv
VLAIntermediate

ChunkTrust: Adapting Execution Horizons for Robot Policies with Action-Expert Evidence

Fanding Huang, Jingyan Jiang, Shifeng Bao, Mingkang Pu, Shiwei Li, Jing Xu, Shijia Xu, Guanbo Huang, Chenghao Gu, Yuzhi Huang, Chenxin Li, Faisal Nadeem Khan, Huan Yang, Yan Wang, Cheng Chi, Zhi WangTsinghua University, Beijing Academy of Artificial Intelligence (BAAI), Renmin University of China, Shenzhen Technology University, Hefei University of Technology, Jiangnan University, Chongqing University, The Chinese University of Hong Kong

Robot AI models plan a short burst of movements at a time, and how many of those moves the robot carries out before it looks again is usually fixed by hand. This preprint from Tsinghua University, BAAI and partners adds a plug-in that picks that number while the robot works, raising success rates of existing Physical Intelligence and NVIDIA models in simulation and on a real two-arm robot without retraining them.

arXiv
ManipulationExpert

BlenDAgger: Blended Shared Control for Interactive Imitation Learning

Cailyn Smith, Geoffrey Sun, Henny Admoni, Zackory Erickson

Robot policies are frequently trained from human corrections, yet teleoperating a robot to provide corrections is burdensome, and human demonstrators are not always optimal. We propose Blended DAgger (BlenDAgger), an approach for collecting data to train imitation learning policies by using shared control to blend the policy's and demonstrator's actions during interventions.

arXiv
ManipulationExpert

Wrench-ACT: Enhancing Robot Policies for Contact Rich Behavior Using Direct Wrench Control

Johannes Hechtl, Yannik Blei, Simon Ball, Reihaneh Mirjalili, Michael Krawez, Seongjin Bien, Philipp Schmitt, Wolfram Burgard

While contact-rich manipulation requires deliberate regulation of interaction forces, recent approaches to robot manipulation learning predominantly represent actions as target positions or poses. Even methods that incorporate force sensing either use it solely as an observation or, when predicting forces as part of the output, rely on a hybrid force controller.

Topic pages

Papers come from arXiv robotics feeds. Where our summary is not written yet, you see the opening lines of the abstract.