ProductSouth Korea

KRAFTON's Ludo Robotics shows Ludi 0.2, a robot model built to read human intent

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Source
ProductLudo Robotics

Ludo Robotics, the Palo Alto robotics AI subsidiary of PUBG maker KRAFTON, presented Ludi 0.2 at the Bay Area Robotics Symposium at UC Berkeley on Oct 30, KRAFTON said in a press release. The update targets social intelligence, memory, tool coordination, gesture reading and movement; the release gives no benchmark figures, and a unified Ludi 1.0 foundation model is in development.

KRAFTON said in a press release on Oct 30 that its subsidiary Ludo Robotics presented Ludi 0.2, the second version of its robot intelligence system, at the 2026 Bay Area Robotics Symposium at UC Berkeley. The game company behind PUBG: BATTLEGROUNDS is pitching two decades of building AI for unpredictable players as a head start in robots that have to work around people.

What changed from Ludi 0.1

Ludi 0.1, described in an August preprint on arXiv, paired a fine-tuned vision-language model for reasoning and dialogue with separate navigation and manipulation policies, trained on multi-turn interaction traces that include ambiguous requests, corrections and interruptions. According to the release, version 0.2 improves five areas: reading human intent and feedback, memory and reasoning across changing tasks, coordination of navigation and manipulation tools, gesture interpretation, and smoother movement. KRAFTON gave no success rates, task counts or robot hardware details, so the size of the step cannot be checked. The next stage, Ludi 1.0, is described as a single foundation model that joins perception, dialogue and physical action.

Who runs it

KRAFTON CEO CH Kim also leads Ludo Robotics. Its CTO is Kangwook Lee, KRAFTON's Chief AI Officer and a former tenured associate professor at the University of Wisconsin-Madison, and its chief scientist is UW-Madison professor Rob Nowak. The company is headquartered in Palo Alto with an R&D lab in Seoul and trains on simulated environments, AI-generated social interactions and real human behaviour data, the release said.

Why it matters

MEKAWIRE's database shows KRAFTON is the second game-rooted bet on robot intelligence we have covered this autumn. General Intuition raised USD 220 million at a USD 6.2 billion valuation on Sept 29 on the thesis that gameplay clips can teach machines to act. KRAFTON takes a different route: instead of action data, it is betting on the conversational layer, where a robot asks a clarifying question before it moves. For Korean investors the cost of that bet is still invisible. KRAFTON has not broken out Ludo Robotics spending, and its own DART notice sets the Q3 results release for Nov 10 at 16:00 KST, with investor meetings on Q3 operations from Nov 12. Whether the robotics unit appears in that report is the next thing to watch.

Good or bad news for the company?

 

Key facts
Next
Ludi 1.0 unified foundation model, in development
Model
Ludi 0.2 (after Ludi 0.1, Aug 2026 preprint)
Sites
Palo Alto HQ, Seoul R&D lab
Venue
Bay Area Robotics Symposium, UC Berkeley
Announced
Oct 30, 2026, KRAFTON press release
Benchmarks
None disclosed
KRAFTON Q3 results
Nov 10, 2026, 16:00 KST (DART notice)
Improvements claimed
Social intelligence, memory and reasoning, tool coordination, gestures, movement
Sources